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0,50 €
Unique. After this card enters play, you may search your Fate deck for a Follower, show it, and put it in your hand.
0,30 €
Ratling Pack · Creature. Has +2F while attached to a Ratling. Battle: Ranged 2 Attack.
0,10 €
When Savaged Fields enters play, target another player. Attach Savaged Fields to the player's leftmost Province without a Region attached. The Province gains +2 Province Strength, but events do not resolve in, and Regions cannot enter play attached to it, or the Province from which Savaged Fields entered play.
0,10 €
When a player is commiting or moving units into a battle at this Province, the player may show any number of cards from his or her hand to the defender. During a battle at this Province, players cannot play cards from their hands that they did not show to the defender.
0,10 €
Each duel during a battle at this Province compares Force versus Force instead of the stat noted on the card creating the duel.
0,50 €
Unique The attacker cannot choose to resolve a battle at this Province if another battle can resolve first.
0,10 €
Limited: Target one of your Followers in play and pay Gold equal to the Follower's Force. For the rest of the game, the Follower is Elite, contributes its Force to its army's total during the Resolution Segment of battle even if its Personality is bowed and is immune to Fear.
0,10 €
Reaction: When a Follower bows to create an effect, bow The Path of Akodo instead.
0,10 €
When the Large Shrine enters play, target a player. Whenever the player resolves an Event, place a Shrine token on the Large Shrine. Whenever you resolve an Event, remove a Shrine token from the Large Shrine. Bow the Large Shrine to produce Gold equal to the number of Shrine tokens on the Large Shrine.
1,00 €
Unique Open: Bow the Guardian of the Rift. Target an Ancestor in play. Turn the Ancestor face down until the turn ends. The Ancestor cannot affect or be affected by cards in play until the turn ends.
0,10 €
Fortification You may attach Followers to the Barracks, ignoring Honor requirements, for half of their Gold cost, rounded down after modifications. The Followers cannot detach. During battles at this province, the Barracks and its Followers act as a defending unit if the Barracks has any Followers attached. The unit has no Personality and cannot leave a...