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Confusion at Court  - Reaction: Play after the Imperial Favor is used to negate all effects it was discarded to pay for. 
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Confusion at Court

DE-Strategy
0,10 €
Reaction: Play after the Imperial Favor is used to negate all effects it was discarded to pay for. 
Ambush  - Limited: Declare an additional Attack Phase. Target one of your units that can legally assign to attack and another pl
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Ambush

DE-Strategy
2,00 €
Limited: Declare an additional Attack Phase. Target one of your units that can legally assign to attack and another player's unit to assign to defend (even if illegal). Units in this battle are neither at a Province nor at home. No other units may assign or move to this battle. Units cannot move into or destroy Provinces this battle. After this Attack...
Enlightenment  - Limited: Bow any monk Personality you control to retrieve one Elemental Ring from your discard and return it to
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Enlightenment

*DA-Strategy
0,30 €
Limited: Bow any monk Personality you control to retrieve one Elemental Ring from your discard and return it to your hand.
Wasp Tattoo  - Limited: Target one of your Personalities with the Tattooed trait and without a Wasp Tattoo. For the rest of the
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Wasp Tattoo

DA-Strategy
0,10 €
Limited: Target one of your Personalities with the Tattooed trait and without a Wasp Tattoo. For the rest of the game, the Personality has Wasp Tattoo, has -1C, and gains "Battle: Bow for a Ranged 4 Attack."
Cowardly Conscripts FOIL  - Reaction: Play as the Defender during the Cavalry Maneuvers Segment to create a Personality Personal
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Cowardly Conscripts FOIL

*DA-Strategy
0,30 €
Reaction: Play as the Defender during the Cavalry Maneuvers Segment to create a Personality Personality card with 1 Chi(all other stats 0) assigned to defend one of your Provinces. Remove this Personality from the game immediately before it is targeted or destroyed or when that Province's Battle Action Segment ends.
Moto Steed  - Creature * Cavalry * Will only attach to a Human Personality. This Personality gains Cavalry while Moto Steed is u
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Moto Steed

DA-Follower
0,10 €
Creature * Cavalry * Will only attach to a Human Personality. This Personality gains Cavalry while Moto Steed is unbowed.
Yoritomo Sen  - Mantis Clan Samurai * Naval Soul of Yoritomo Okan Ranged Attacks cannot target Sen's Followers.
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Yoritomo Sen

DA-Personality-MN
0,20 €
Mantis Clan Samurai * Naval Soul of Yoritomo Okan Ranged Attacks cannot target Sen's Followers.
Blade of Truths FOIL  - Weapon * Unique Reaction: After this Personality enters a duel, name a Focus value. The opposing player
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Blade of Truths FOIL

DA-Item
2,50 €
Weapon * Unique Reaction: After this Personality enters a duel, name a Focus value. The opposing player cannot play Focus cards or Reaction Action cards with that Focus value during the duel.
Hida Shara  - Crab Clan Samurai * Magistrate * Yu 3 Ranged attacks cannot target cards in Shara's unit.
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Hida Shara

DA-Personality-CB
0,20 €
Crab Clan Samurai * Magistrate * Yu 3 Ranged attacks cannot target cards in Shara's unit.
Honor's Lesson Dojo  - Unique Reaction: After all players pass consecutively in a battle but before Delayed Terrains (if any) re
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Honor's Lesson Dojo

DA-Holding
1,00 €
Unique Reaction: After all players pass consecutively in a battle but before Delayed Terrains (if any) resolve, bow Honor's Lesson Dojo to take one Battle or Open action.
Court Intrigue FOIL  - If you control the Imperial Favor, you may discard it to give each of your Courtiers the following abilit
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Court Intrigue FOIL

DA-Event
0,70 €
If you control the Imperial Favor, you may discard it to give each of your Courtiers the following ability until the beginning of your next turn: "Political Open: Bow this card during the Action Phase to bow a non-Unique Personality with lower Personal Honor."
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