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Hida Isamu FOIL (Español)  - Crab Clan Samurai * Unique * Soul of Hida Tsuneo Your other Personalities gain +2F while in a defen
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Hida Isamu FOIL (Español)

DE-Personality-CB
0,50 €
Crab Clan Samurai * Unique * Soul of Hida Tsuneo Your other Personalities gain +2F while in a defending army with Isamu.
Hida Hitoshi  - Crab Clan Samurai Hitoshi gains +1F while he has one or more Followers. Open: Bow Hitoshi to give a Follower a F
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Hida Hitoshi

DE-Personality-CB
0,10 €
Crab Clan Samurai Hitoshi gains +1F while he has one or more Followers. Open: Bow Hitoshi to give a Follower a Force bonus equal to Hitoshi's Force.
The Imperial Standard FOIL  - Unique * Putting this card into play from your hand is a Political action. You must use and discar
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The Imperial Standard FOIL

DE-Item
2,50 €
Unique * Putting this card into play from your hand is a Political action. You must use and discard the Imperial Favor to bring the Imperial Standard into play. Gain 4 Honor. Each Follower in this unit gains +2F and is immune to Fear while Imperial Standard is attached. 
Gunsen of Water FOIL  - Weapon * Unique While you have a Ring of Water in play, Gunsen of Water gains a +2F/+1C bonus and has a
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Gunsen of Water FOIL

DE-Item
0,50 €
Weapon * Unique While you have a Ring of Water in play, Gunsen of Water gains a +2F/+1C bonus and has a printed Gold cost of 0. Elemental Battle: Bow Gunsen of Water to move this unit to one of the Defender's Provinces or from the current battle to your home. 
Gunsen of Water  - Weapon * Unique While you have a Ring of Water in play, Gunsen of Water gains a +2F/+1C bonus and has a print
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Gunsen of Water

DE-Item
0,30 €
Weapon * Unique While you have a Ring of Water in play, Gunsen of Water gains a +2F/+1C bonus and has a printed Gold cost of 0. Elemental Battle: Bow Gunsen of Water to move this unit to one of the Defender's Provinces or from the current battle to your home. 
Fan of Command  - This Personality gains Tactician while Fan of Command is attached. 
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Fan of Command

DE-Item
0,20 €
This Personality gains Tactician while Fan of Command is attached. 
Dragon Pearl  - Unique Before Dragon Pearl enters play, target an Item, including a Unique Item, that this Personality can legal
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Dragon Pearl

DE-Item
0,50 €
Unique Before Dragon Pearl enters play, target an Item, including a Unique Item, that this Personality can legally attach. After entering play, this card becomes a copy of that Item's printed card plus all permanent changes in effect on it. None of the Item's costs need to be paid and no entering-play effects are produced. 
Daikyu  - Weapon Only Cavalry Personalities may attach Daikyu. Battle: Bow Daikyu for a Ranged 3 Attack.
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Daikyu

DE-Item
0,10 €
Weapon Only Cavalry Personalities may attach Daikyu. Battle: Bow Daikyu for a Ranged 3 Attack.
Celestial Sword of the Scorpion (en español)  - Weapon * Unique If you are a Scorpion Clan player, each other player loses 2 Hon
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1,00 €
Weapon * Unique If you are a Scorpion Clan player, each other player loses 2 Honor. Celestial Sword of the Scorpion counts as the Ancestral Sword of the Scorpion for uniqueness. While attached to a Scorpion Clan Personality, Celestial Sword of the Scorpion gains +1F/+1C for each Scorpion Clan Personality you control.
Blade of Truths (Idioma Español)  - Weapon * Unique Reaction: After this Personality enters a duel, name a Focus value. The oppo
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2,00 €
Weapon * Unique Reaction: After this Personality enters a duel, name a Focus value. The opposing player cannot play Focus cards or Reaction Action cards with that Focus value during the duel.
Blade of Secrets  - Weapon * Unique When Blade of Secrets enters play, you may discard a Fate card from your hand to permanently
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Blade of Secrets

DE-Item
1,00 €
Weapon * Unique When Blade of Secrets enters play, you may discard a Fate card from your hand to permanently change the Blade's printed Force and Chi bonuses to that card's Focus value. 
Written in Blood FOIL  - Kiho Maho Open: Bow one of your Shugenja to give a Personality -2C. Lose 3 Honor. 
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Written in Blood FOIL

DE-Strategy
1,00 €
Kiho Maho Open: Bow one of your Shugenja to give a Personality -2C. Lose 3 Honor. 
Touching the Soul  - Kiho Reaction: Before one of your Personalities not at this battle performs an action, bow one of your Shug
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Touching the Soul

DE-Strategy
0,10 €
Kiho Reaction: Before one of your Personalities not at this battle performs an action, bow one of your Shugenja or Monks at this battle. The Personality not at the battle takes the action as if he were at the battle. 
Ryoshun's Last Words  - Kiho Open: Bow one of your Shugenja or Monks to destroy a Spell. 
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Ryoshun's Last Words

DE-Strategy
0,10 €
Kiho Open: Bow one of your Shugenja or Monks to destroy a Spell. 
Purity of Spirit  - Kiho Battle: Bow one of your Shugenja or Monks to bow an opposing Personality with less Chi. The caster need
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Purity of Spirit

DE-Strategy
0,20 €
Kiho Battle: Bow one of your Shugenja or Monks to bow an opposing Personality with less Chi. The caster need not bow if the target is Shadowlands. 
Kuro's Fire FOIL  - Elemental Battle: Bow this Shugenja to make a number of consecutive ranged attacks up to the Shugenja's Chi.
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Kuro's Fire FOIL

DE-Spell
3,50 €
Elemental Battle: Bow this Shugenja to make a number of consecutive ranged attacks up to the Shugenja's Chi. The ranged attacks' total strength cannot exceed the Shugenja's Force plus Chi. (Consecutive ranged attacks are targeted and resolved one at a time.) 
Force of Will  - Open: Bow this Shugenja and destroy this Spell to switch the Personal Honor and Chi of a target Personality. If
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Force of Will

DE-Spell
0,20 €
Open: Bow this Shugenja and destroy this Spell to switch the Personal Honor and Chi of a target Personality. If you control the target, you need not destroy this Spell. 
Morning Glory Castle  - Limited: Bow your Stronghold to target one of your Honorably Dead Phoenix Clan Personalities and one of
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Morning Glory Castle

DE-Stronghold-PH
1,00 €
Limited: Bow your Stronghold to target one of your Honorably Dead Phoenix Clan Personalities and one of your Provinces. Discard a card from that Province and fill it with the targeted Personality, face-up. You may bow one of your Shugenja instead of your Stronghold if the Personality is a Samurai.
Wisdom Gained  - Each player may search his Fate deck and discard pile for an Elemental Ring, show it to all players, and put it
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Wisdom Gained

DE-Event
0,20 €
Each player may search his Fate deck and discard pile for an Elemental Ring, show it to all players, and put it in his hand.
The Shogun's Fealty  - If you are not a Shadowlands player, you have a Wind, and no other players have your Wind, you gain the I
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The Shogun's Fealty

DE-Event
0,30 €
If you are not a Shadowlands player, you have a Wind, and no other players have your Wind, you gain the Imperial Favor and no other player may lobby for the Favor before the start of your next turn.
The Heavy Shadow of Fear  - Until your next Events Phase, each card with one or more actions that produce Fear gains a Force bon
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The Heavy Shadow of Fear

DE-Event
0,10 €
Until your next Events Phase, each card with one or more actions that produce Fear gains a Force bonus equal to the total non-variable Fear strengths of those actions.
Restoring the Doji Treasury  - Each player may search his Dynasty deck for one Gold-producing Holding, lower its Gold cost by 3,
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Restoring the Doji Treasury

DE-Event
0,10 €
Each player may search his Dynasty deck for one Gold-producing Holding, lower its Gold cost by 3, and put it into play bowed, paying all remaining costs.
New Emerald Champion  - Permanently give a Personality controlled by any player +3F/+3C and the Emerald Champion trait. If possi
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New Emerald Champion

DE-Event
1,00 €
Permanently give a Personality controlled by any player +3F/+3C and the Emerald Champion trait. If possible, permanently give the following ability to a Personality controlled by a different player from the first one: "Open: Bow to bow an Emerald Champion."
Naga Storm Mirumoto Mountain  - The next time this game a player has two or more of his Provinces destroyed during the same turn
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Naga Storm Mirumoto Mountain

DE-Event
0,30 €
The next time this game a player has two or more of his Provinces destroyed during the same turn, negate the second destruction.
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