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Shinjo Saeki  - Magistrate • Samurai • CavalrySaeki has +1F while in an army with any Ronin.Battle: Give a target enemy Personal
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Shinjo Saeki

TNO-Personality-UN
0,20 €
Magistrate • Samurai • CavalrySaeki has +1F while in an army with any Ronin.Battle: Give a target enemy Personality -2F. If he has lower Personal Honor, give Saeki +1F.
Moto Tadasu  - Commander • Samurai • Zealot • CavalryTadasu has +1F while you control a Death Priest.Unstoppable Battle: Fear 3
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Moto Tadasu

TNO-Personality-UN
0,50 €
Commander • Samurai • Zealot • CavalryTadasu has +1F while you control a Death Priest.Unstoppable Battle: Fear 3 that may target Spells. Destroy any Spells this bowed. (Spells have 0 Force.)
Moto Nergui  - Death Priest • Scion of the Void • Void • Water • Cavalry • ShugenjaInterrupt, Bow: After the action resolves, if
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Moto Nergui

TNO-Personality-UN
2,50 €
Death Priest • Scion of the Void • Void • Water • Cavalry • ShugenjaInterrupt, Bow: After the action resolves, if its Fear effects bowed any cards without attachments, destroy them.
Matsu Hachiro  - Commander • Paragon • Samurai • Scout • Cavalry • ExperiencedHachiro has +2F while attacking.Unstoppable Battle
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Matsu Hachiro

TNO-Personality-LI
0,50 €
Commander • Paragon • Samurai • Scout • Cavalry • ExperiencedHachiro has +2F while attacking.Unstoppable Battle: Melee 2 Attack, or Melee 3 Attack if the target is Scorpion Clan. (Other players cannot Interrupt Unstoppable actions.)
Masajiro  - Nonhuman • Ogre • Shadowlands • Sinner • YojimboAfter Masajiro enters play, lose 2 Honor. Home Battle: If he would b
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Masajiro

TNO-Personality-SA
0,30 €
Nonhuman • Ogre • Shadowlands • Sinner • YojimboAfter Masajiro enters play, lose 2 Honor. Home Battle: If he would be opposed, move Masajiro to the current battlefield. After he moves, straighten his attachments if there is another Nonhuman or Unique Personality in his army.
Kakita Daitsu  - Samurai • Duelist • KensaiDaitsu has +1C while you control Kakita Shinichi. Daitsu will only attach one Weapon.
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Kakita Daitsu

TNO-Personality-CN
0,50 €
Samurai • Duelist • KensaiDaitsu has +1C while you control Kakita Shinichi. Daitsu will only attach one Weapon.Unstoppable Battle, Bow: Melee 2 Attack. (Other players cannot Interrupt Unstoppable actions.)
Isawa Nomura  - Fire • Scion of Flame • ShugenjaFire Interrupt: After the action resolves, if it was Fire and bowed or destroyed
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Isawa Nomura

TNO-Personality-PH
2,00 €
Fire • Scion of Flame • ShugenjaFire Interrupt: After the action resolves, if it was Fire and bowed or destroyed any enemy cards, give your target Shugenja +2F.
Ide Igo  - Courtier • MerchantCourtesy: Igo has Destined. (Courtesy traits do not take effect if you went first. Draw a card aft
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Ide Igo

TNO-Personality-UN
0,30 €
Courtier • MerchantCourtesy: Igo has Destined. (Courtesy traits do not take effect if you went first. Draw a card after you Recruit a Destined card.)
Akodo Yuyama  - Ancestor • Samurai • Scout • Spirit • The Masked Lion • Destined (Draw a card after you Recruit a Destined card.
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Akodo Yuyama

TNO-Personality-LI
0,20 €
Ancestor • Samurai • Scout • Spirit • The Masked Lion • Destined (Draw a card after you Recruit a Destined card.)Yuyama has +1F if you are Phoenix Clan.
Akodo Raikitsu  - Samurai • Duelist • Tactician(Duelists win tied duels versus non-Duelists.)Battle: Straighten a target enemy u
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Akodo Raikitsu

TNO-Personality-LI
2,00 €
Samurai • Duelist • Tactician(Duelists win tied duels versus non-Duelists.)Battle: Straighten a target enemy unit in the Defender's home. Its controller may choose to move it to this battlefield. If he does not choose this, give this Province -2 strength.
Contemplative Shrine  - TempleBow: Produce 3 Gold.Tireless Open: Discard a Kiho or a Spell to straighten this Holding. (Tireless
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Contemplative Shrine

TNO-Holding
0,20 €
TempleBow: Produce 3 Gold.Tireless Open: Discard a Kiho or a Spell to straighten this Holding. (Tireless actions may be taken even while bowed.)
Silver Mine  - Minew: Produce 2 Gold, or 3 Gold if you are a Phoenix Clan player.
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Silver Mine

HoD-Holding
0,10 €
Minew: Produce 2 Gold, or 3 Gold if you are a Phoenix Clan player.
Ramifications  - Political
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Ramifications

HoD-Strategy
0,20 €
Political
Tested Blade  - One-Handed • Sword • Weapon            Battle, w: Fear equal to this Personality's Chi that may target a Persona
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Tested Blade

HoD-Item
0,10 €
One-Handed • Sword • Weapon Battle, w: Fear equal to this Personality's Chi that may target a Personality with Followers (Bow a target enemy Follower or Personality with Force equal to or lower than the Fear's strength).
Bayushi Toshimo  - Scorpion Clan • Samurai • Bitter Lies • Kensai • Paragon • Yojimbo • Loyal(Kensai may attach two Weapons, as
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Bayushi Toshimo

HoD-Personality-SC
0,10 €
Scorpion Clan • Samurai • Bitter Lies • Kensai • Paragon • Yojimbo • Loyal(Kensai may attach two Weapons, as long as neither is Two-Handed.) Battle: Bow a target enemy card without attachments. If Toshimo has a Weapon or you control a Courtier, the card cannot straighten.
Recruitment Station  - Retainerw: Produce 2 Gold.Open, , w: Equip a Follower, paying 2 less Gold.
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Recruitment Station

HoD-Holding
0,10 €
Retainerw: Produce 2 Gold.Open, , w: Equip a Follower, paying 2 less Gold.
The Shadowed Estate of the Scorpion  -           Tireless Open: Name a Fate card, or name a Dynasty card in play. Negate the eff
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The Shadowed Estate of the Scorpion

HoD-Stronghold-SC
1,50 €
Tireless Open: Name a Fate card, or name a Dynasty card in play. Negate the effects of the next action from a card with that title.(This Stronghold has +1 Province Strength and other players have -1 Maximum Hand Size when going second)
Yoritomo Yusuke  - Kolat • Magistrate • Samurai          Tireless Open: Dishonor Yusuke to straighten him.w: Produce 2 Gold.
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Yoritomo Yusuke

HoD-Personality-MN
2,00 €
Kolat • Magistrate • Samurai Tireless Open: Dishonor Yusuke to straighten him.w: Produce 2 Gold.
Tsuruchi Taito  - Naval • Samurai • ScoutBattle, w: Ranged 3 Attack. If the Defender has not had an opportunity to take a Battle
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Tsuruchi Taito

HoD-Personality-MN
0,30 €
Naval • Samurai • ScoutBattle, w: Ranged 3 Attack. If the Defender has not had an opportunity to take a Battle action or pass, discard a card.
Tsuruchi Kaito  - Mantis Clan • SamuraiBattle, w: Ranged 3 Attack.Tireless Battle: Move Kaito home.
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Tsuruchi Kaito

HoD-Personality-MN
1,00 €
Mantis Clan • SamuraiBattle, w: Ranged 3 Attack.Tireless Battle: Move Kaito home.
House of Exotic Goods  - w: Produce 2 Gold. Limited: Put one or more face-up cards in your Provinces at the bottom of your deck
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House of Exotic Goods

HoD-Holding
0,20 €
w: Produce 2 Gold. Limited: Put one or more face-up cards in your Provinces at the bottom of your deck (and refill the Provinces). Turn all cards in your Provinces face-up. Destroy this Holding.
Untouched Lands  - (Repeatable Interrupt: Discard a Courage card to give a Fear effect +2 or -2 strength.)Favor actions may not
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Untouched Lands

ALitS-Strategy
0,10 €
(Repeatable Interrupt: Discard a Courage card to give a Fear effect +2 or -2 strength.)Favor actions may not be taken. This Province has a maximum strength equal to its printed value.Battle/Engage: Destroy a Terrain (if able). Lose 1 Honor. Put this Terrain into play.
Show No Mercy  - Battle: Target your unbowed Personality, and bow him unless he was targeted by Strike First and Press the Advan
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Show No Mercy

ALitS-Strategy
3,00 €
Battle: Target your unbowed Personality, and bow him unless he was targeted by Strike First and Press the Advantage this turn. Ranged 3 Attack. You may take an additional action to play or Equip a card from your hand that you do not own.
Progressive  - Allegiance • Kharmic • PoliticalYou may not play other Allegiance cards.  Political Open: Put this Strategy into
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Progressive

ALitS-Strategy
8,00 €
Allegiance • Kharmic • PoliticalYou may not play other Allegiance cards. Political Open: Put this Strategy into play. Absent Political Battle, bow: Discard any number of cards to move home a target enemy unit with total Force less than or equal to the total Focus Values of the discarded cards.
Long Term Fruition  - (Repeatable Limited, 2: Discard a Kharmic card to draw a card.) Open: Put a non-Fudo Ring into play from y
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Long Term Fruition

ALitS-Strategy
5,00 €
(Repeatable Limited, 2: Discard a Kharmic card to draw a card.) Open: Put a non-Fudo Ring into play from your hand. While it remains in play, it does not count towards an Enlightenment Victory.
Combat at Court  - Political • TerrainSamurai at this battlefield have -1F. You have the ability, "Repeatable Battle: Move your
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Combat at Court

ALitS-Strategy
0,10 €
Political • TerrainSamurai at this battlefield have -1F. You have the ability, "Repeatable Battle: Move your target defending Courtier home."Political Battle: Destroy a Terrain (if able). Put this Terrain into play. You may take an additional action.
Casting Aside Honor  - Interrupt, 2: Instead of gaining Honor when you Proclaim, draw cards equal to half the Honor you would ha
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Casting Aside Honor

ALitS-Strategy
2,00 €
Interrupt, 2: Instead of gaining Honor when you Proclaim, draw cards equal to half the Honor you would have gained, rounded up.
Past and Future  - Kharmic • VoidAfter you Equip this Spell to a Void Shugenja, draw a card.Void Open, w: Bow or straighten a ta
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Past and Future

ALitS-Spell
0,30 €
Kharmic • VoidAfter you Equip this Spell to a Void Shugenja, draw a card.Void Open, w: Bow or straighten a target Sensei.
Opportune Weapon  - Courage • One-Handed • Weapon(Repeatable Interrupt: Discard a Courage card to give a Fear effect +2 or -2 st
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Opportune Weapon

ALitS-Item
0,10 €
Courage • One-Handed • Weapon(Repeatable Interrupt: Discard a Courage card to give a Fear effect +2 or -2 strength.)Battle, w: Melee 2 Attack. Lose 1 Honor.
Hidden Dagger  - Ninja • One-Handed • WeaponAfter this Item enters play, lose 1 Honor.Ninja Interrupt, w: After each time your a
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Hidden Dagger

ALitS-Item
0,30 €
Ninja • One-Handed • WeaponAfter this Item enters play, lose 1 Honor.Ninja Interrupt, w: After each time your action targets an enemy Follower or Personality, give it -2F until after the action resolves.
Spider Elite Sohei  - Monk • ReserveInvest 1: Search your deck for a Spider Elite Sohei, show it, and put it in your hand.Battle
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Spider Elite Sohei

ALitS-Follower
6,00 €
Monk • ReserveInvest 1: Search your deck for a Spider Elite Sohei, show it, and put it in your hand.Battle: Fear 3.
Ide Ryou  - Courtier • MerchantInterrupt: After you Recruit Ryou, give a target Holding a +1GP Wealth token.Invest 10: Give (in
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Ide Ryou

ALitS-Personality-UN
2,00 €
Courtier • MerchantInterrupt: After you Recruit Ryou, give a target Holding a +1GP Wealth token.Invest 10: Give (in total) three +1GP Wealth tokens to one to three target Holdings. This Invest cost cannot be reduced.
Natsumi, the Socialite  - Artisan • Courtier • GeishaInterrupt, w: After the action shows a Battle Strategy in another player's
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Natsumi, the Socialite

ALitS-Personality-SA
0,30 €
Artisan • Courtier • GeishaInterrupt, w: After the action shows a Battle Strategy in another player's hand, he may discard it. If he chooses not to, a target player gains or loses 1 Honor (you must use this ability before the card is shown).
Shiba Tuoko  - Resilient • Samurai • Yojimbo(Once per game per card, a Resilient card does not die in battle resolution.)Interru
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Shiba Tuoko

ALitS-Personality-PH
0,30 €
Resilient • Samurai • Yojimbo(Once per game per card, a Resilient card does not die in battle resolution.)Interrupt: After you Recruit Tuoko, create a 0F/2C/2PH Phoenix Clan • Void • Shugenja Personality.
Agasha Beiru  - Earth • ShugenjaEarth Open, w, *: Recruit a target Fortification in your discard pile (attach it to any of your
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Agasha Beiru

ALitS-Personality-PH
0,20 €
Earth • ShugenjaEarth Open, w, *: Recruit a target Fortification in your discard pile (attach it to any of your Provinces). Give its Province a +1 strength Wall token.
Yoritomo Haruna  - Courtier • MerchantEconomic Open, w: Target a Market or Port card in your Province. You may either take an ad
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Yoritomo Haruna

ALitS-Personality-MN
3,00 €
Courtier • MerchantEconomic Open, w: Target a Market or Port card in your Province. You may either take an additional action to use one of its abilities ignoring bow costs, produce 2 Gold, or target your Personality and give him +2F, or +3F if he is Spider Clan. Discard the card and refill the Province face-up.
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