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0,50 €
Dragon Clan · Monk · Disciple · Air Reaction: After one of your Rings bows: Gain 2 Honor.
0,30 €
Dragon Clan · Monk · Samurai Kazuki has +1F for each Ring you control.Open: Target another of your Personalities. Set his Force to Kazuki's Force or his Chi to Kazuki's Chi.
0,20 €
Dragon Clan · Void · Shugenja Limited: Look at the top 5 cards of your Fate deck. If one of them is a Ring, you may bow Konoye. if she bows, show the Ring, then put it in your hand.
2,00 €
Dragon Clan · Samurai · Naga · Hero · Cavalry · Unique · Experienced Mareshi is Human.Battle: Bow one of your Rings or Discard a Ring from your Hand: Straighten one of your target units. Move it home or to a battlefield with one or more enemy units.
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Crane Clan · Samurai. Sesshu has +2F and +2PH while your Family Honor is 21 or more
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Crane Clan · Air · Shugenja · Courtier. Political Open: Target another player's personality. After the first time this turn he assigns to attack you or is destroyed, gain 3 Honor.
3,50 €
Crab Clan · Samurai · Hero · Experienced · Enlightened · Unique. Other player's actions can not destroy Sozen.
0,20 €
Temple Bow this card: Produce 2 Gold. Limited: Bow this card and one of your target Monk or Shugenja Personalities: Gain 2 Honor
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Bow this card: Produce 2 Gold. If this pays for a Personality, you may attach a Follower, Item or Spell to him from your hand after he enters in play, reducing its Gold cost by 3 until it attaches.
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Temple Bow this card: Produce 2 Gold. Reaction: After another player´s action destroys one of your Personalities, destroy this card: Target one of that player's Personalities with a lower Gold cost than the destroyed Personality. That player may discard 3 cards. If he does not, destroy the target.
0,30 €
Swamp. Bow this card: Produce 2 Gold, or 3 Gold if you are a Spider Clan player.
1,00 €
Castle Singular. Bow this card: Produce 2 Gold, or 3 Gold when paying for a Unique Samurai. Battle: If you are a Crab Clan player or have only one province, bow this card: Straighten one of your target Personalities. Move him to the current battlefield.
1,00 €
Lion Clan · Samurai · Tactician. Tactical Battle: Bow Seiichi: Bow each unit opposing him with lower total force than Seiichi's Force
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Earth Battle : Bow this Spell: Give a target Personality opposing this unit a -5F/-2C Rock token. Cards in his unit can not perform actions for the rest of the turn.
1,00 €
Reaction : After you announce an action with a Ranged Attack effect: One of the Ranged Attacks may target this battlefield's province instead of an enemy card. If it does, reduce the province's strength by the Ranged Attack's strength when it resolves.
3,00 €
Unique Can only attach to a Dragon Clan Personality. Battle: Target a unit opposing this card. Reduce the Force of each Personality or Follower in it by this Personality's Chi, or to zero if the unit contains a Shadowlands card. Gain 2 Honor.
1,00 €
Experienced · Unique. Reaction: Even if this card is bowed, before this Personality is destroyed, destroy this card: Negate this Personality's destruction. Battle: Bow this card: Target up to 2 opposing Shadowlands cards. If this card is attached to Isawa Sezaru, destroy them; otherwise, give them -4F
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Can only attach to a Dragon Clan Personality. Open: Name a Ring. Before this turn ends, if you have put that Ring into play by its own text this turn, gain 1 Honor and give this card a +2F token.
2,00 €
Unique • This is an Action card. Battle: If you control an opposed Unicorn Clan Personality at the current battlefield: Create a Unicorn Clan, Samurai, Cavalry, Spirit Personality in your army there with 6F, 5C and 5PH. Your other Cavalry cards there each gain +1F. Remove this spirit from the game after the Dynasty Phase begins.
0,30 €
Ratling Shugenja · Third Whisker Tribe · Creature. Limited: Bow two Ratling Personalities you control that each have a Tribe trait the other does not: Once per turn, create two bowed 2F/2C Ratling Creature Personality cards in your home. These Personalities have all Tribe traits either of the bowed Ratlings has.
0,50 €
Ratling · Broken Shinbone Tribe · Creature. May not challenge or be challenged. May not be brought into play by Battle actions. Open: Pay 2 Gold: Search your Dynasty deck, then discard pile, for a Shinbone Warrior. Bring it into play at this location, ignoring costs
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Ratling Creature · Tattered Ear Tribe · Scout. Recon Open: Bow Ku'chek: Target a Province. Before each time a battle resolves at that Province, reduce the Force of each card at it to 3
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This card straightens during each player's Straighten Phase. Bow this card: Produce 2 Gold
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During any End Phase, only if you have no Gold-producing Holdings in play, you may bow your stronghold as a cost to search your Dynasty deck, then face-down Provinces, for a card titled ?Arms Smugglers? and put it into play, bowed. If you find none, lose the game. This will not straighten before your third turn. Bow this card: Produce 3 Gold, which can...
4,00 €
You may discard cards from your hand with a total Focus value of exactly 4. If you do, either draw 3 cards or target a player. If you target a player, he discards cards from his hand with a total Focus value of at least 4 if possible, or shows his hand if he cannot
0,10 €
Crab Clan · Samurai · Scout. Recon Limited: Target a province. While you are the Attacker, battle resolution does not bow your units at the province's battlefield if no enemy units were ever there.
2,50 €
Battle: Lose 2 honor. Move home, then straighten, all units in your army. If this moved a Nonhuman, draw a card.
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Crane Clan · Samurai · Magistrate. Political Reaction: After one of your Personalities assigns opposing a dishonourable Personality: Gain 2 Honor.
0,10 €
Dragon Clan · Monk · Disciple · Fire. Your Monks have +1F while opposing a Spider Clan card. Battle: Bow a target card opposing Wirro without attached cards and with less Force. Destroy it if it is Shadowlands
1,50 €
Lion Clan · Samurai. Fumiyo has +2F while attacking. Fear Battle: Target a unit with less Force than Fumiyo's unit opposing her. Move it home. If it moved, bow it and gain 1 Honor
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Phoenix Clan · Hero · Shugenja · Void. Reaction: After Tokiko enters play: Create a 2F/2C/2PH Samurai Yojimbo Personality card at Tokiko's location.
1,00 €
Ratling · Nonhuman · Clan Champion · One Tribe · Tomorrow Chieftan · Bushi · Experienced 3 · Unique. Reaction: After a Battle action resolves during which a Ratling entered play at a battlefield: Take an additional Battle action. Battle: Target three One Tribe Cards at this battlefield: Kan?ok?tichek protects the One Tribe, destroying a target unit...
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Spider Clan · Shadowlands · Bloodspeaker · Shugenja · Lose 4 Honor. Maho Battle: Even if Eiichi is not at this battlefield, bow him: Bow a target Personality with lower Chi and permanently give him Shadowlands.
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Ronin · Samurai · Brother · Unique · Advisor from the Shogun Other Ronin Personalities in Etsuhi's army have +1F. Battle: Bow a target Unaligned Human Personality opposing Etsushi.
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Heroic Battle: Give one of your target Personalities +2F for each unit in the opposing army. If he is a Hero or Deathseeker, before the next time this battle a card effect moves him, negate the movement