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0,30 €
Limited: Place any number of Terrains from your hand face down under the Armor of Sun Tao. If the Armor of Sun Tao is removed or destroyed, the Terrains move or are destroyed with it. Battle: Play a Terrain from under The Armor of Sun tao. The Terrain destroys any Terrain in play and cannot be destroyed.
0,10 €
This Climbing Gear can only be attached to a Ninja Personality. All effects of Fortifications at the defender's Province are negated while the Climbing Gear is in an attacking army.
5,00 €
Elemental Battle : Bow this Shugenja and destroy this Spell to end this battle without resolution. All units go home bowed.
0,10 €
Open: Bow this Shugenja to bow (if necessary)a target Shugenja. If the Shugenja using Summon Faeries is a Phoenix Personality, then the target Shugenja does not straighten during that player's next straighten phase.
0,10 €
Open: Bow this Shugenja to add 5F to one Personality until the end of the turn. Opposing units and Provinces cannot be destroyed by an army containing this Personality when Mists of Illusion is used. (Clarified: Must be cast on one of your Personalities. Opposing Units and Provinces are only undestroyable if Mist's target is in the army.)
0,10 €
Open Elemental: Bow this Shugenja to add a 3F/3C bonus to one personality with an Honor of 3 or higher until the end of this turn.
0,10 €
One of Personalities issues unrefusable challenge to another player's Personality. The winner's controller gains 4 Honor. Dishonor the loser.
0,10 €
Each player receives 3 Honor for each of his Honorable Dead.
0,10 €
Limited: Move an Item from one Personality to another. Lose 3 Honor.
0,10 €
Battle: Target one of your Personalities: Dishonor him. Lose 2 Honor. Give him +2F, or +3F if he is Crab Clan. Before the turn ends, destroy all his attached Followers.
0,10 €
Delayed Terrain Battle: Each defending Personality in this battle gains +2F untill the battle ends.
0,10 €
Delayed Terrain Battle: Each Personality in your army gains +1F until the battle ends.
0,30 €
Shadowlands Sensei. Non-Goblin Personalities you own cost 2 more Gold. Reaction: After a Goblin Personality enters play from one of your Provinces: Fill the Province face-up. Use this twice per turn, and no more than once per turn per Province
0,50 €
Singular. Bow this card: Produce 2 Gold. Battle: Bow and destroy this card: Target a Samurai or Bushi Personality you control and a Personality opposing him. Yours issues the other an unrefusable challenge to a duel of Force or Chi
2,00 €
Bow this card: Produce 1 Gold. Reaction: When paying a Gold cost: Produce 1 Gold.
0,70 €
Dragon Clan Monk · Unique. Battle: Once per battle, target an opposing Personality with more Chi than Tsuri: Tsuri copies his Force. Battle: Once per battle, target an opposing Personality with more Force than Tsuri: Tsuri copies his Chi.
0,50 €
Crane Clan Samurai · Duelist · Soul of Doji Seishiro. Challenges Seo issues while she is in an army are unrefusable. Battle: If Seo is attacking a player with less Family Honor than you: Raise Seo's Force by her Personal Honor
3,50 €
Elemental Fire Battle: Bow this Shugenja: Announce a number of Ranged Attacks up to the caster's Chi, with a total base strength up to the caster's Force plus Chi. Target and resolve these attacks consecutively in the order announced
1,50 €
Ninja Open: If it is the Action Phase, discard one or more cards with total combined Focus value greater than the target's Chi: Target a Personality. Lose 2 Honor. Bow the target.
0,10 €
Battle: Target and destroy a unit you control led by an unbowed Personality: Target a unit opposing it with total Force less than or equal to your unit's total Force, plus your Personality's Personal Honor, plus 2 if your Personality is Crane Clan. Destroy the opposing unit.
1,00 €
Battle: Target, bow, and move home an opposed Samurai Personality you control at the current battlefield: Draw 3 cards
0,50 €
Battle: Target and bow a Ninja, Harrier, or Scout Personality you control at the current battlefield: He produces a Ranged Attack with a strength equal to the highest Force among all Personalities opposing him.
5,00 €
Political Open: Target and bow a Magistrate Personality you control: Target a Human Personality with lower Personal Honor. Bow him
0,50 €
Reserve Formation. Formed by 2 Samurai Personalities and 1 Ninja Personality. You may use these actions two times, combined, per battle. Battle: Target and bow a Personality you control at the current battlefield: Target a Personality opposing him. Bow the opposing Personality. Battle: Target a Personality in the enemy army with no cards attached. Bow him
0,10 €
Immediate Terrain. Battle: While there is exactly one defending Personality, each player may take the action ?Battle: Target an attacking unit you control. Move it home, bowed.? and the defending Personality may perform the action ?Battle: Target an opposing Personality. Issue him an unrefusable challenge.? The second action may be taken immediately (if...
2,50 €
Limited: Target a unit you control and a unit controlled by another player. Declare an attack against the player. This attack has one battlefield, not associated with any Province. Assign your unit to attack there. You assign the other unit to defend there, even if illegal. No units other than these may assign or move there. After the attack ends, lose 5...
0,50 €
Unicorn Clan Samurai · Battle Maiden · Cavalry. Other Personalities gain +1F while in an army with Tarako at a battlefield with a Region. Battle: If Tarako is at the current battlefield, target and destroy a Region you control: Target an opposing Follower, Item, or Personality with no Followers or Items. Destroy it.
0,50 €
Unicorn Clan Samurai · Scout · Cavalry. Recon Open: If it is the Action Phase: Target a Province. During battles at that Province, you may take the action, ?Battle: Any number of times per turn: Target a Personality you control. Attach an Item to him from your hand, reducing its Gold cost by 2 to a minimum of one and paying all remaining costs. If this...
2,00 €
Weapon · Unique. This Personality has a minimum Chi of 5. If he is ever not Mantis Clan, destroy him. You may pay 1 Gold instead of bowing a Human Personality to pay a cost of a Raid action or an action that produces a Ranged Attack.
1,50 €
Your Stronghold produces 2 additional Gold when paying for a Follower or Item. If your Stronghold produces Gold for a Samurai Personality, you may attach one Follower or Item to him from your hand after he enters play, reducing its Gold cost by 2 and paying all remaining costs.
1,50 €
Raise the strength of each of your Provinces by the number of dead Personalities in your discard pile. Reduce the strength of each other Province by the number of dead Personalities in its player's discard pile. Heroic Battle: Target a Hero Personality you control: Raise the Force of each other Personality in his army by the Hero's Yu.
1,00 €
You may play this card as a Reaction after resolving the fourth Battle action during one battle from cards with different titles. Elemental Battle: Bow this card or discard it from your hand: Target a unit you control and either your home or a battlefield in which it would be opposed. Move the unit to the location. If it moved, straighten it.
1,00 €
You may play this card as a Reaction after resolving your third Spell or Kiho in one turn from cards with different titles. Elemental Open: Bow this card or discard it from your hand: Target a Personality. Straighten him
1,00 €
Kiho Maho Open: Target and bow a Shugenja or Monk you control: Target a Personality. Lose 3 Honor. Give the Personality ?1C, or ?2C if he is in an army.