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0,30 €
Ritual Battle: Bow this Shugenja and any number of additional Shugenja to create an equal number of 2F/2C Unaligned Spirit Personality cards under your control in the current battle. Remove them from play after the battle ends.
0,30 €
Political Reaction: When another player is paying for a card, bow one of your Courtiers as a cost. That player decides whether to raise that card's Gold cost by 2 or lose 2 Honor. (If that player is unwilling or unable to pay the new cost, the card is returned to where it came from and no costs are refunded.)
15,00 €
Unaligned Spirit Creature. Cavalry. Unique May not attach Items. May not assign or move into an attacking army. May not be moved out of a battle by other players' cards.
0,50 €
Duelist • Kensai • Ronin • Samurai • Yojimbo(Duelists win tied duels versus non-Duelists. Kensai may attach two Weapons, as long as neither is Two-Handed.)
1,00 €
This Follower has +1F while you control a Market.
0,50 €
Limited: After each battle resolution (this turn) in which your army destroyed an enemy army or Province, give each of your Personalities in that army a +1F/+1C token.
1,00 €
UniqueLimited: Permanently give your target Personality Conqueror
2,50 €
UniqueLimited: Until your second turn from now begins, your Personalities have +1F while attacking a player who declared an attack against you since your last turn ended.
0,50 €
Battle: If you destroy the enemy army or Province in this battle's resolution, give a +1F/+1C token to each of your Personalities in your army (at battle resolution).
2,00 €
You may Equip Weapons from under this Holding as a Battle/Limited action.Limited: Put a Weapon in your hand under this Holding (face-down).
0,50 €
Open: Target another player's Follower or Personality: Switch the target's and this card's Force.
2,00 €
UniqueLimited: If another player has 40 or more Honor, has five Rings in play, or you have -20 or lower Honor: The Dynasty Phase comes before the Attack Phase this turn.Battle: Draw a card.
12,00 €
UniqueLimited: If another player has 40 or more Honor, has five Rings in play, or you have -20 or lower Honor: The Dynasty Phase comes before the Attack Phase this turn.Battle: Draw a card.
0,50 €
A Human Personality in play permanently has +2F, +1PH, a maximum PH of 5, and the ability, "Reaction: After this Personality wins a duel, or after his army destroys a province or enemy unit in battle resolution: Gain 2 Honor."
8,00 €
Singular. Bow this card: Produce 2 Gold. Limited: Bow one of your target Courtier or Magistrate Personalities: Target a Personality. The target's controller may dishonor the Personality. If he chooses not to, he loses 1 Honor, you gain 1 Honor and your Personality straightens.
4,50 €
Unicorn Clan Diplomat. Unique May not challenge or be assgined to attack or defend. Political Reaction: Bow when the Imperial Favor is used. The Favor's effect is negated, but the Favor is still discarded. (Clarification: Only negates the effects of one use of the Favor, not all uses for the rest of the turn.)
1,00 €
Cost 3 less Gold when attaching to Yamainu. Open: Bow this card and discard a number of cards equal to the number of cards in the target's unit: Target a Personality. Bow him.
2,00 €
This card enter play in your home. Battle: Discard this card and target an opposed Hero you control: Give the target +5F. The target may not be bowed except to pay costs.
1,50 €
After the next time this game a Personality wins a duel: His controller gains the Imperial Favor, gains 2 Honor, and the Personality may attach one of his focused attachment cards waiving gold cost.
3,00 €
Weapon • Unique This card has +3F while you control a Temple.
0,50 €
Until your events phase two turns after this one, any player who destroys a Shadowlands card with an action or in battle gains an additional 2 Honor above any other honor gains that may occur.
5,00 €
Weapon. Unique If you are a Scorpion Clan player, each other player loses 2 Honor. Celestial Sword of the Scorpion counts as the Ancestral Sword of the Scorpion for uniqueness. While attached to a Scorpion Clan Personality, Celestial Sword of the Scorpion gains +1F/+1C for each Scorpion Clan Personality you control.
4,00 €
Unique This card does not count towards your minimum deck size.Limited: Tear this card in half to get a card from your Fate deck and add it to your hand. Shuffle the deck.
2,00 €
Scorpion Clan Deceiver. Samurai. Unique This card is considered to be the Egg of Pan Ku for Uniqueness. Will not join Crane Clan. Limited: Bow to cause all Crane players to lose two honor.
0,10 €
Region No units belonging to a player other than the Attacker or Defender may be assigned to or moved into this Province without the use of a spell or innate ability.
0,10 €
Mine. Bow this card: Produce 2 Gold, or 3 Gold if you are a Phoenix Clan player.
0,10 €
Bow to produce 2 Gold, plus one Gold for each Market Place in play.
0,10 €
Retainer Battle: Bow the Go Master and play a Terrain. This Terrain replaces any Terrain already in play for this battle. The replaced Terrain is destroyed.
0,30 €
Geisha House. Bow this card: Produce 2 Gold, or 3 Gold if you are a Scorpion Clan player.
0,10 €
Fortification Battle: Destroy this holding. This battle is ended without resolution. All units return home without bowing.