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Magistrate • Resilient • Samurai (Once per game per card, a Resilient card does not die in battle resolution.) Iaijutsu Battle: Fear 2. If this bowed a Personality with lower Personal Honor, give Moro +1F.
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Samurai • Shadowlands • Duelist Onita has +1F/+1C while she has a Sword.Open: Give Onita +2F/-2C. Duels in which she is the challenger are duels of Force (this turn).
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Shadowlands • Shugenja Maho Battle: Fear equal to the Force of your target Personality; destroy him if he is bowed, and bow him if he is unbowed.
0,20 €
Farm Battle/Open: Straighten your target Ashigaru Follower.
0,20 €
Barracks This Holding has +1GP for each different title among your Barracks Holdings, other than Mess Hall, maximum +2GP.
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Farm After this Holding enters play, create a 0F/1C/0PH Ashigaru • Conscript Personality and straighten your Sensei.
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Farm Interrupt, w: After the action Recruits an Ashigaru Personality, create a 0F/1C/0PH Ashigaru • Conscript Personality. Destroy this Holding.
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AshigaruThis Follower has +1F for each other Ashigaru in this unit.
2,00 €
Nonhuman • Samurai • Shadowlands • Undead After Zenshi enters play, lose 4 Honor. Battle: Give each Undead card in Zenshi's army +1F.
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Samurai • KensaiBattle: Give a target enemy Personality -3F.