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Hachi's Revenge
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Hachi's Revenge

SoD-Holding
1,00 €
Ship • UniqueBow this card: Produce 2 Gold, or 3 Gold if you are a Crane Clan player. Open: Target a non-Unique Holding: You blockade it. Bow it.
Megumi's Guidance
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Megumi's Guidance

SoD-Celestial
1,00 €
Fortune • UniqueWhile your army is opposed, it has +2 total Force, or +3 if you are the Defender. Battle/Open: Discard this card and choose your performing Personality: Negate his destruction from other players' cards' effects (until the turn ends).
Quicksand  - Battle: Destroy this card and target a Follower or Personality without Followers at this province's battlefield: De
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Quicksand

*TSE-Region
0,20 €
Battle: Destroy this card and target a Follower or Personality without Followers at this province's battlefield: Destroy it.
Suitengu's Blessing  - Fortune • UniqueLimited: Once per game, target a Personality: Give him Naval while this card remains in p
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Suitengu's Blessing

*TSE-Celestial
1,00 €
Fortune • UniqueLimited: Once per game, target a Personality: Give him Naval while this card remains in play.Battle: Discard this card and choose your performing Personality: If he would be opposed, move him to the current battlefield. Straighten his unit if he moved.
Subtle Games  - PoliticalLimited: Bow your performing Courtier and target a Personality: Dishonor him. Draw a card.
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Subtle Games

TSE-Strategy
2,50 €
PoliticalLimited: Bow your performing Courtier and target a Personality: Dishonor him. Draw a card.
The New Foundries  - Limited: Put a Spell from your hand face-up underneath this card.  Battle: Any numbers of times per a turn,
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The New Foundries

TSE-Stronghold-PH
0,50 €
Limited: Put a Spell from your hand face-up underneath this card.  Battle: Any numbers of times per a turn, discard a Spell from under this card: Either straighten one to three Shugenja at the current battlefield if the Spell is Air or Water, or Range 4 attack if it is Earth or fire, or draw a card if it is Void.
Steady Resolve  - Reaction: Before a battle resolves, choose your performing opposed Samurai Personality at the current battlefi
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Steady Resolve

TSE-Strategy
0,20 €
Reaction: Before a battle resolves, choose your performing opposed Samurai Personality at the current battlefield: Give him +2F.
Scorn the Weak  - Battle: Target an enemy Personality: Give him -5F. If his Force is now 0, his controller loses 1 Honor and you
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Scorn the Weak

TSE-Strategy
4,00 €
Battle: Target an enemy Personality: Give him -5F. If his Force is now 0, his controller loses 1 Honor and you may target and dishonor a Personality.
Regret  - As a Focus Effect: After this duel ends, its winner’s controller loses 1 Honor for each card he focused. Open: Target
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Regret

TSE-Strategy
0,30 €
As a Focus Effect: After this duel ends, its winner’s controller loses 1 Honor for each card he focused. Open: Target one or more Followers or Items in your discard pile: Attach them to any of your Personalities, paying all costs.
Crippled Sensei  - As a Focus Effect: After this duel ends, choose a player who loses 2 Honor. Reaction: After one of your Perso
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Crippled Sensei

TSE-Strategy
0,10 €
As a Focus Effect: After this duel ends, choose a player who loses 2 Honor. Reaction: After one of your Personalities is destroyed: Create a Maimed • Retainer Holding with the ability, "Battle/Open: Destroy this card and target a Personality: Straighten him. Rehonor him."
Yari of Air Exp  - Air • ExperiencedAfter this card enters play, if this Shugenja is Air: Gain 1 Honor. Limited: Once per game:
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Yari of Air Exp

TSE-Spell
0,30 €
Air • ExperiencedAfter this card enters play, if this Shugenja is Air: Gain 1 Honor. Limited: Once per game: Create a +1F/+1CAir • Weapon Item with the ability, "Battle: Give each Personality and Follower in the enemy army -1F" and attach it to one of your Personalities.
Lookout  - NinjaWill only attach to a Ninja. Reaction: After you announce a Ranged Attack action, destroy this card: One Ranged
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Lookout

TSE-Follower
1,50 €
NinjaWill only attach to a Ninja. Reaction: After you announce a Ranged Attack action, destroy this card: One Ranged Attack from that action may target a card in the Defender’s home
Fallow Lands  - This province has +2 strength. Reaction: After a Melee or Ranged attack is targeted: give it -2 strength
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Fallow Lands

TSE-Region
0,10 €
This province has +2 strength. Reaction: After a Melee or Ranged attack is targeted: give it -2 strength
Atosa  - Gaijin • SenseiAfter Atosa enters play: Lose 2 Honor and discard all other Sensei Personalities you control. Your Gaiji
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Atosa

TSE-Personality-SA
0,10 €
Gaijin • SenseiAfter Atosa enters play: Lose 2 Honor and discard all other Sensei Personalities you control. Your Gaijin Personalities in and out of play (including Atosa) have your Clan alignment.
The Ki-Rin's Path  - Your Tacticians have the ability “Tactical Open: Give this Personality +1F and Cavalry.”
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The Ki-Rin's Path

EoW-Stronghold-UN
1,00 €
Your Tacticians have the ability “Tactical Open: Give this Personality +1F and Cavalry.”
Yojimbo Assemble  - Battle: Choose your performing unbowed Yojimbo, and target an enemy card with Force lower than your Yojimbo’
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Yojimbo Assemble

EoW-Strategy
2,00 €
Battle: Choose your performing unbowed Yojimbo, and target an enemy card with Force lower than your Yojimbo’s Force plus the highest Chi among all Shugenja and Courtiers you control: Bow the target. Destroy it if it has no attachments.
Pronouncement of Guilt  - Battle: Choose your performing unbowed Magistrate and target an enemy Personality: Move him to the cur
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Pronouncement of Guilt

EoW-Strategy
3,00 €
Battle: Choose your performing unbowed Magistrate and target an enemy Personality: Move him to the current battlefield. Straighten his unit unless he is dishonorable, Kolat, Ninja, or Shadowlands.
Preserving Forces  - As a Focus Effect: Before your Personality in this duel is destroyed for losing it, you may destroy one of
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Preserving Forces

EoW-Strategy
0,10 €
As a Focus Effect: Before your Personality in this duel is destroyed for losing it, you may destroy one of his Followers; if you did, negate his destruction. Open: Target one or two Followers in your discard pile: Put them into your hand.
Perplexing Guests  - Reaction: After another player’s action targets your Personality: Discard him. Battle: Create a 1F/1C/1PH M
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Perplexing Guests

EoW-Strategy
0,10 €
Reaction: After another player’s action targets your Personality: Discard him. Battle: Create a 1F/1C/1PH Monk Personality on your side at the current battlefield. Remove him from the game when the turn ends
The Menacing Sky  - ThunderLimited: Bow this Shugenja unless he is Thunder, and target a Personality: After the next time (this
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The Menacing Sky

EoW-Spell
1,50 €
ThunderLimited: Bow this Shugenja unless he is Thunder, and target a Personality: After the next time (this turn) he assigns or an action resolves which moved him to a battlefield: Bow him.
Field Messenger  - CavalryBattle/Open: Target your Personality: Transfer this card to him.
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Field Messenger

EoW-Follower
0,10 €
CavalryBattle/Open: Target your Personality: Transfer this card to him.
Shinjo Sarang  - Unicorn Clan • Samurai • Cavalry • CommanderBattle: Choose your performing Personality, and target your Followe
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Shinjo Sarang

EoW-Personality-UN
0,10 €
Unicorn Clan • Samurai • Cavalry • CommanderBattle: Choose your performing Personality, and target your Follower at any location: Transfer it to the Personality. Straighten the Follower if the Personality is opposed or Spider Clan.
Shinjo Hayan  - Unicorn Clan • Samurai • Cavalry • Sensei • LoyalAfter hayan enters play: Discars all your other Sensei Personal
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Shinjo Hayan

EoW-Personality-UN
0,10 €
Unicorn Clan • Samurai • Cavalry • Sensei • LoyalAfter hayan enters play: Discars all your other Sensei Personalities. After engaging: Once per turn, you may assign your (unbowed) Unicorn Clan Personality in your home to the current battalefield.
Makito  - Shadowlands * Monk * Bloodspeaker * Order of Death * Student of Kinuye * Experienced Asako Makito * UniqueMakito has +
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Makito

EoW-Personality-SA,SH,MK
0,70 €
Shadowlands * Monk * Bloodspeaker * Order of Death * Student of Kinuye * Experienced Asako Makito * UniqueMakito has +1F while a Phoenix Clan player controls him. After a card is destroyed: Give Makito +1F. Maho Battle: Target an enemy Personality with equal or lower Chi: Destroy a card without attachments in his unit; this destruction will not be...
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