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Togashi Mitsu Inexp FOIL  - Dragon Clan • Fire • Monk • Samurai • Tattooed • Inexperienced • UniqueFire Battle/Open: Give Mitsu
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Togashi Mitsu Inexp FOIL

CoM-Personality-DR,MK
2,50 €
Dragon Clan • Fire • Monk • Samurai • Tattooed • Inexperienced • UniqueFire Battle/Open: Give Mitsu +1F Fire tokens until he has exactly five.Fire Battle: Destroy zero or more Fire tokens on Mitsu. Ranged Attack with strength equal to the number of tokens destroyed.
Mirumoto Kazuya FULL BLEED  - Dragon Clan • Expendable • Fallen • Kensai • Samurai(Draw a card after your Expendable card is des
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Mirumoto Kazuya FULL BLEED

CoM-Personality-DR
1,50 €
Dragon Clan • Expendable • Fallen • Kensai • Samurai(Draw a card after your Expendable card is destroyed.)After Kazuya enters play, lose 2 Honor.
Kitsuki Daisuke Exp2 FOIL  - Dragon Clan • Courtier • Magistrate • Duelist • Experienced 2 • UniqueLimited: Look at the top thre
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Kitsuki Daisuke Exp2 FOIL

CoM-Personality-DR
2,00 €
Dragon Clan • Courtier • Magistrate • Duelist • Experienced 2 • UniqueLimited: Look at the top three cards of your Fate deck. If you find an Iaijutsu Strategy, you may show it, put it into your hand, then discard a card. Put the remaining cards back in any order.
Asukai, the Tireless FOIL  - Crane Clan • Earth • Monk • Conqueror • UniqueAsukai enters play ignoring Gold Cost if you control
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Asukai, the Tireless FOIL

CoM-Personality-CN
2,50 €
Crane Clan • Earth • Monk • Conqueror • UniqueAsukai enters play ignoring Gold Cost if you control the Ring of Earth.Other players' cards will not affect your Provinces' strengths.
Kakita Ichigiku Exp  - Crane Clan • Magistrate • Samurai • Duelist • Experienced • UniqueBattle: If no other player has more Fam
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Kakita Ichigiku Exp

CoM-Personality-CN
1,50 €
Crane Clan • Magistrate • Samurai • Duelist • Experienced • UniqueBattle: If no other player has more Family Honor than you, give Ichigiku +3F, or +4F if you control Kitsuki Kinaro.
Questionable Merchant  - Retainerw: Produce 2 Gold.Battle: Move a target attacking Personality home. Destroy this Holding.
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Questionable Merchant

CoM-Holding
0,10 €
Retainerw: Produce 2 Gold.Battle: Move a target attacking Personality home. Destroy this Holding.
Fudoist Advisor  - Fudo • Retainer • Kharmic(Limited, : Discard a Kharmic card from your Province and refill it face-up.)w: Prod
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Fudoist Advisor

CoM-Holding
0,10 €
Fudo • Retainer • Kharmic(Limited, : Discard a Kharmic card from your Province and refill it face-up.)w: Produce 2 Gold.Limited, w: Destroy a Madness token.
Colonial Temple Full Bleed  - Templew: Produce 2 Gold.w: When paying for an attachment, it enters play for 4 less Gold.
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Colonial Temple Full Bleed

CoM-Holding
0,50 €
Templew: Produce 2 Gold.w: When paying for an attachment, it enters play for 4 less Gold.
Colonial Dojo Full Bleed  - Dojow: When paying for a non-Unique Samurai, he enters play for 0 Gold.
En Stock
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Colonial Dojo Full Bleed

CoM-Holding
1,00 €
Dojow: When paying for a non-Unique Samurai, he enters play for 0 Gold.
Rampant Paranoia  - Limited: Until your next turn begins, other players' cards will not destroy your Personalities in a defendin
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Rampant Paranoia

CoM-Event
0,30 €
Limited: Until your next turn begins, other players' cards will not destroy your Personalities in a defending army.
An End to Hostilities  - UniqueLimited: Until the game ends, each player draws two cards instead of one at the end of his turn i
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An End to Hostilities

CoM-Event
1,00 €
UniqueLimited: Until the game ends, each player draws two cards instead of one at the end of his turn if he put no other cards in his hand that turn.
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