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1,50 €
Ashigaru • Expendable (Draw a card after your Expendable card is destroyed.)
25,00 €
Void • Oracle • Retainer • Experienced • UniqueThis card cannot be destroyed.Limited, w: The next two cards in provinces you refill (this turn) may be refilled face-up.Limited, w: Draw a card.
2,00 €
Dojow: Produce 2 Gold.w: Give each of your Followers at this battle +1F.
0,50 €
Kharmic (Limited, : Discard a Kharmic card from your hand to draw a card.)Battle/Open: Bow a target Fallen card.
0,50 €
Battle/Open: You may discard a card. Draw cards until you have exactly two cards in your hand.
0,30 €
Limited: After each battle resolution (this turn) in which your army destroyed an enemy army or Province, give each of your Personalities in that army a +1F/+1C token.
0,20 €
Until your next turn begins, your Personalities have +1F while in an army with another Personality with the same Family Name.
4,00 €
UniqueLimited: If another player has 40 or more Honor, has five Rings in play, or you have -20 or lower Honor: The Dynasty Phase comes before the Attack Phase this turn.Battle: Draw a card.
1,00 €
FudoLimited: Destroy this card and target Fudo: Give him two Charging tokens.
25,00 €
UniqueLimited: If another player has 40 or more Honor, has five Rings in play, or you have -20 or lower Honor: The Dynasty Phase comes before the Attack Phase this turn.Battle: Draw a card.
3,00 €
Bow this card: Produce 2 Gold. Limited: Bow this card: Gain 1 Honor.
1,50 €
UniqueLimited: If another player has 40 or more Honor, has five Rings in play, or you have -20 or lower Honor: The Dynasty Phase comes before the Attack Phase this turn.Battle: Draw a card.
1,00 €
Reaction: After a Battle Resolution Segment ends in which you destroyed a province as the Attacker. Gain an additional province to the right of your rightmost province.
10,00 €
Imperial · Scout · Unique. Recon Open: Bow this card: Target a province. During the next battle there this turn, negate the effects of the first Reaction or Terrain action any other player takes.
0,50 €
This card enters play in your home. Open: If this is the action phase, discard this event: You may show your opponent any number of cards from your hand. Gain 1 Honor for each Shogun card you showed and for each Keeper, Enlightened and Shogun card you have in play.
2,00 €
You may play one Lotus per game against each player. Reaction: After a non-Unique Personality enters play: Target him. Permanently give him +1F and the Unique and Hero traits. His controller searches his Dynasty deck and discard pile and removes all other copies of that card from the game.
0,70 €
Battle: Bow two target defending Samurai in your army: Destroy an opposing unit with less Force than the combined total of your Samurai's Force + Personal Honor.
3,00 €
Unique. Limited: Bow this card and a target honorable Personality you control: Look at the top four cards of your Fate deck. You may reveal one and add it to your hand if it is a Ring. If you do not reveal a Ring, dishonor your Personality and permanently give him Shadowlands.
1,00 €
Geisha House · Unique. Bow this card: Produce 2 Gold, plus 1 Gold for every full 10 points of Family Honor you have. Limited: Bow this card: Target one of your Samurai with a Personal Honor of 2 or higher. Raise his Force, Chi, or Personal Honor to 3.
7,50 €
Unique Bow this card: Produce 2 Gold. Open: Bow this card: Give one of your target Samurai Personalities Duelist. After the next time he wins a duel this turn, gain 2 Honor.
1,00 €
Limited: One of your target Samurai Personalities permanently gains the trait, "After each turn ends in which this Personality was in a battle during its resolution: Give this Personality a +1F Mastery token."
2,00 €
Unique You must discard the Imperial Favor to bring the Imperial Assembly into play. Any player may, as a Limited action, discard the Imperial Favor to take control of the Imperial Assembly. Reaction: Before a player takes a Political action, bow the Imperial Assembly to prevent the action from being cancelled and its effects from being negated.