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Blood and Chaos  - Battle: Bow this Shugenja, who must be in the current battle, as a cost. Until the battle ends, each player m
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Blood and Chaos

RoB-Spell
0,50 €
Battle: Bow this Shugenja, who must be in the current battle, as a cost. Until the battle ends, each player must discard a card from his hand after each action he takes. Each player may end this effect on himself by bowing one of his Shugenja in this battle as a Battle action. 
Bleak Portents  - ShadowlandsMaho Limited Ritual: Bow this Shugenja and one of your other Shugenja to give all Shadowlands cards
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Bleak Portents

RoB-Spell
0,50 €
ShadowlandsMaho Limited Ritual: Bow this Shugenja and one of your other Shugenja to give all Shadowlands cards +2F. 
Silence the Future FOIL (Español)  - Until the beginning of your next turn, each Personality and Follower in the game has a maxi
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Silence the Future FOIL (Español)

RoB-Event
0,30 €
Until the beginning of your next turn, each Personality and Follower in the game has a maximum Force equal to its printed Force.
Harsh Crossing  - Until the next time this game a Province is destroyed, each time a unit assigns to an army, its controller mus
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Harsh Crossing

RoB-Event
0,30 €
Until the next time this game a Province is destroyed, each time a unit assigns to an army, its controller must bow one unbowed Follower in that unit, if possible. 
Birth and Death  - Target a Personality. If the Personality is not a Shugenja, he permanently gains Shugenja and +1C; otherwise,
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Birth and Death

RoB-Event
0,30 €
Target a Personality. If the Personality is not a Shugenja, he permanently gains Shugenja and +1C; otherwise, for the rest of the game, Spells cost 2 more Gold for that Personality to attach and Kihos cost 2 more Gold for him to cast. 
Taint the Land FOIL  - Maho Battle: Bow a Bloodspeaker in your attacking army as a cost. If the Province is destroyed this battl
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Taint the Land FOIL

RoB-Strategy
0,70 €
Maho Battle: Bow a Bloodspeaker in your attacking army as a cost. If the Province is destroyed this battle, then for the rest of the game, Personalities brought into play from the Provinces currently adjacent to this Province permanently have -2C, to a minimum of 1. 
Swift as the Wind  - Battle: Move one of your Cavalry units from the current battle to a different one.Battle: Give +2F to an op
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Swift as the Wind

RoB-Strategy
0,10 €
Battle: Move one of your Cavalry units from the current battle to a different one.Battle: Give +2F to an opposed Cavalry Personality. 
Stymied FOIL  - Open: Bow a Personality controlled by an opponent to draw a card. Play this card only if you control no Personal
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Stymied FOIL

RoB-Strategy
1,00 €
Open: Bow a Personality controlled by an opponent to draw a card. Play this card only if you control no Personalities. 
Search For Advantage  - Limited: Bow one of your Personalities to restore a Dishonored Personality to Honor and shuffle him and
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Search For Advantage

RoB-Strategy
0,30 €
Limited: Bow one of your Personalities to restore a Dishonored Personality to Honor and shuffle him and all attached cards back into their owners' decks. 
Ciphered Scroll FOIL  - Battle: Exchange a Spell on one of your Shugenja in this battle with one in your hand. You may take an a
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Ciphered Scroll FOIL

RoB-Strategy
0,50 €
Battle: Exchange a Spell on one of your Shugenja in this battle with one in your hand. You may take an additional action to cast the new Spell. The printed Gold cost of this action is the difference between the two Spells' costs, or 0 if the new Spell is cheaper. 
Calculate Strength  - Reaction: Play after another player's Personality defeats one of yours in a duel, and target his Personali
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Calculate Strength

RoB-Strategy
0,10 €
Reaction: Play after another player's Personality defeats one of yours in a duel, and target his Personality. For the rest of the game, your Personalities have a +3 bonus to the stat used in the duel while opposing that Personality in duels. 
Temple of the Ages  - Bow Temple of the Ages to produce 2 Gold.Elemental Open: Bow Temple of the Ages to give a Force and Chi bo
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Temple of the Ages

*RoB-Holding
1,00 €
Bow Temple of the Ages to produce 2 Gold.Elemental Open: Bow Temple of the Ages to give a Force and Chi bonus to a Personality equal to the number of Rings you control. 
Strategic Ground  - Delayed Terrain Battle: If you win this gbattle, draw a card at the end of the Resolution Segment, plus one
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Strategic Ground

*RoB-Strategy
0,50 €
Delayed Terrain Battle: If you win this gbattle, draw a card at the end of the Resolution Segment, plus one card if your army contains a Samurai, plus one card if your army contains a Shugenja. 
Strange Assembly (Español)  - For the rest of the game, a player wins instantly if his Family Honor is ever 8 or more points abo
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Strange Assembly (Español)

*RoB-Event
2,00 €
For the rest of the game, a player wins instantly if his Family Honor is ever 8 or more points above the amount required to win an Honor Victory. This does not apply to players unable to achieve an Honor Victory.
Shosuro Sakura Foil
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Shosuro Sakura Foil

*PR-Personality-SC
10,00 €
Alchemist · Ninja · Poison Master · Seductress · Duelist · Loyal · UniqueNinja Open, Bow: Your (other) target unbowed Ninja Personality challenges another player's target Personality. He may refuse; if he Does, give him a -1F/-1C Poison token. Bow the loser.
Mirumoto Tsuda, Emerald Champion Foil
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Mirumoto Tsuda, Emerald Champion Foil

*PR-Personality-DR
10,00 €
Imperial • Magistrate • Samurai • Cavalry • Duelist • Experienced • Unique Iaijutsu Battle: Challenge a target enemy Personality. If the target is honorable, his controller may dishonor him and move him home to refuse the duel. Destroy the loser.
Shosuro Kameyoi  - Scorpion Clan • Courtier • Seductress • LoyalPolitical Limited: Target a Personality: If he is dishonorable,
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Shosuro Kameyoi

*PR-Personality-SC
2,00 €
Scorpion Clan • Courtier • Seductress • LoyalPolitical Limited: Target a Personality: If he is dishonorable, his controller loses 1 Honor, or 2 Honor if his base Personal Honor is 3 or higher. Dishonor him.
Imminent Victory FOIL  - Battle: If you destroy the enemy army or Province in this battle's resolution, give a +1F/+1C token to
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Imminent Victory FOIL

*PR-Strategy
1,00 €
Battle: If you destroy the enemy army or Province in this battle's resolution, give a +1F/+1C token to each of your Personalities in your army (at battle resolution).
Family Sensei FOIL  - This Follower has +1F while you control a Dojo.
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Family Sensei FOIL

*PR-Follower
1,50 €
This Follower has +1F while you control a Dojo.
Armed Rice Farmer FOIL  - Ashigaru • Expendable              (Draw a card after your Expendable card is destroyed.)
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Armed Rice Farmer FOIL

*PR-Personality-SA
1,50 €
Ashigaru • Expendable (Draw a card after your Expendable card is destroyed.)
Oracle of the Void Exp FOIL  - Void • Oracle • Retainer • Experienced • UniqueThis card cannot be destroyed.Limited, w: The next
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Oracle of the Void Exp FOIL

*PR-Holding
25,00 €
Void • Oracle • Retainer • Experienced • UniqueThis card cannot be destroyed.Limited, w: The next two cards in provinces you refill (this turn) may be refilled face-up.Limited, w: Draw a card.
Family Dojo FOIL  - Dojow: Produce 2 Gold.w: Give each of your Followers at this battle +1F.
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Family Dojo FOIL

*PR-Holding
2,00 €
Dojow: Produce 2 Gold.w: Give each of your Followers at this battle +1F.
Fallen  - Kharmic              (Limited, : Discard a Kharmic card from your hand to draw a card.)Battle/Open: Bow a target Falle
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Fallen

*PR-Strategy
0,50 €
Kharmic (Limited, : Discard a Kharmic card from your hand to draw a card.)Battle/Open: Bow a target Fallen card.
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