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Seppun Ichigo  - Imperial • SamuraiIchigo has +1F for each Dojo you control.
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Seppun Ichigo

*TSE-Personality
2,00 €
Imperial • SamuraiIchigo has +1F for each Dojo you control.
Tales of Valor  - UniqueAfter your next End Phase begins, if you did not put any cards in your hand since the resolution of this
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Tales of Valor

*TSE-Event
4,50 €
UniqueAfter your next End Phase begins, if you did not put any cards in your hand since the resolution of this Event, draw two cards.
The Height of Courage (Alternate Art)  - Reaction: Before the resolution of another player’s action, choose your performing Pers
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The Height of Courage (Alternate Art)

*TSE-Strategy
1,50 €
Reaction: Before the resolution of another player’s action, choose your performing Personality: Negate his movement from the action’s effects. Battle: Choose your performing Personality: Give him and each of his Followers +1F.
Steel on Steel (Alternate Art)  - IaijutsuBattle: Choose your performing unbowed Personality and target an enemy Personality: Yo
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Steel on Steel (Alternate Art)

*TSE-Strategy
3,00 €
IaijutsuBattle: Choose your performing unbowed Personality and target an enemy Personality: Your performer duels the target. Destroy the duel’s loser.
Revenge (Alternate Art)
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Revenge (Alternate Art)

*TSE-Strategy
1,50 €
Dark Virtue • DeterminationBattle: Choose your performing unbowed Samurai and target an enemy card without attachments: Bow it. Destroy it if another player’s action has destroyed one of your Personalities since the end of your last Battle action this battle.
Know No Fear (Alternate Art)  - Bushido Virtue • CourageReaction: After another player’s action targets your performing Samurai:
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Know No Fear (Alternate Art)

*TSE-Strategy
8,00 €
Bushido Virtue • CourageReaction: After another player’s action targets your performing Samurai: Negate his bowing and movement from the action’s effects. Reaction: After a Fear action targets your performing Samurai: Negate its effects.
Encircled Terrain (Alternate Art)  - TerrainBefore this battle resolves: The Attacker and Defender, in the order of your choice,
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Encircled Terrain (Alternate Art)

*TSE-Strategy
1,00 €
TerrainBefore this battle resolves: The Attacker and Defender, in the order of your choice, each choose one of their units at the current battlefield. Move all other units there home. Battle: If there are no Terrains at the current battlefield: Put this card into play there.
Ambush (Alternate Art)  - Limited: Choose your performing unbowed Personality and target another player’s Personality: Create a
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Ambush (Alternate Art)

*TSE-Strategy
3,50 €
Limited: Choose your performing unbowed Personality and target another player’s Personality: Create a battlefield (not at any province). Assign your Personality to attack there. Assign the target to defend there, even if he is bowed. Other Personalities will not move there. Fight a battle there (after this action’s resolution). After the battle ends, lose...
Void Tattoo  - Void • TattooBattle: Choose your performing unbowed TattoThe world has five smiles on one face.oed Personality, t
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Void Tattoo

TSE-Strategy
0,50 €
Void • TattooBattle: Choose your performing unbowed TattoThe world has five smiles on one face.oed Personality, target a Tattoo Strategy in your discard pile, discard a card unless your Personality is Void, and remove this card from the game: Put the Tattoo into your hand. You may take an additional Battle action.
Twin Forks City  - After an action resolves that created a duel your Personality won during a Combat Segment, once per Personali
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Twin Forks City

TSE-Stronghold-CN
0,50 €
After an action resolves that created a duel your Personality won during a Combat Segment, once per Personality per battle: Negate his next bowing, movement, or destruction from other player's cards' effects.
Watchers in the Dark  - ReconReaction: After engaging, choose your performing Scout at the current battlefield and target a card
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Watchers in the Dark

TSE-Strategy
2,00 €
ReconReaction: After engaging, choose your performing Scout at the current battlefield and target a card in a unit there: You have Reconnaisance there. Abilities on cards (now) in the target's unit may not be used
Strong Defenses  - SiegeReaction: After a Ranged or Melee Attack is targeted: Give it -3 strenght. Battle: Choose your performin
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Strong Defenses

TSE-Strategy
1,00 €
SiegeReaction: After a Ranged or Melee Attack is targeted: Give it -3 strenght. Battle: Choose your performing defendong Personality: Give him +5F. Straighten hime before this battle resolves.
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