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0,50 €
Unique. After this card enters play, you may search your Fate deck for a Follower, show it, and put it in your hand.
0,20 €
Limited: Bow Shugenja Students. Place a Fire token on them. Battle: Bow Shugenja Students and discard a Fire token on them for a Ranged 3 Attack.
0,50 €
Unique Players cannot commit or move Personalities with attached Ancestors to attack or defend this Province.
0,10 €
Singular. Before a battle at this province resolves: The Attacker targets one unit, or three cards, in the attacking army. Destroy the targets.
0,10 €
When Savaged Fields enters play, target another player. Attach Savaged Fields to the player's leftmost Province without a Region attached. The Province gains +2 Province Strength, but events do not resolve in, and Regions cannot enter play attached to it, or the Province from which Savaged Fields entered play.
0,50 €
Unique When Personalities appear face-up in the Province, they permanently gain the Ninja trait.
0,50 €
Unique The attacker cannot choose to resolve a battle at this Province if another battle can resolve first.
0,10 €
Limited: Target one of your Followers in play and pay Gold equal to the Follower's Force. For the rest of the game, the Follower is Elite, contributes its Force to its army's total during the Resolution Segment of battle even if its Personality is bowed and is immune to Fear.
0,10 €
Reaction: When a Follower bows to create an effect, bow The Path of Akodo instead.
0,30 €
Unique Costs 2 less Gold for Scorpion Clan players. Reaction: After another player takes a Political action, bow Tangen's Lies to draw a Fate card. Reaction: After another player takes a Political action, bow Tangen's Lies to force that player to discard a card of his choice from his hand.
1,00 €
Unique Open: Bow the Guardian of the Rift. Target an Ancestor in play. Turn the Ancestor face down until the turn ends. The Ancestor cannot affect or be affected by cards in play until the turn ends.
6,00 €
Retainer As a Limited action, any player may bow one or more of his or her Personalities with over 10 total Chi to destroy the Den of Spies. Limited: Bow the Den of Spies and one of your Gold-producing Holdings. Target a player. That player loses 2 Honor.
0,30 €
Lose 3 Honor. All Trade Routes in play produce 2 less gold. All Ports in play produce 1 less gold. Bow and lose 1 Honor to produce 2 gold. If Black Market is controlled by a Crane player, Black Market produces 3 gold when bowed.
0,10 €
Fortification You may attach Followers to the Barracks, ignoring Honor requirements, for half of their Gold cost, rounded down after modifications. The Followers cannot detach. During battles at this province, the Barracks and its Followers act as a defending unit if the Barracks has any Followers attached. The unit has no Personality and cannot leave a...
0,30 €
Unaligned Elemental Terror. Earth Oni. Nonhuman. Shadowlands Lose 4 Honor. Toichi cannot attach Followers or Items. Elemental Battle: A number of times per turn up to Toichi;s Chi, an opposing Personality gains +1F.
0,10 €
Dragonfly Clan Sage. Samurai Toryu may cast Kiho as if he were a Shugenja.
1,50 €
Phoenix Clan Judge. Shugenja Battle: Bow Mitori and discard a Kiho or Spell from your hand. Each other player with an unbowed Personality in this battle must either discard a Kiho or Spell from his or her hand or bow one of his or her Personalities at the battle.
1,00 €
Naga Shaman. Experienced. Unique Limited: Bow Ashlim and one of your Tattooed Personalities. The Personality permanently loses the Tattooed traits and gains +1C.
3,00 €
Mantis Clan Samurai. Kolat. Experienced. Unique Aramasu will not join a Scorpion player. Reaction: When an opponent discards a card from his or her hand other than as a Focus card or at the end of his or her turn, Aramasu permanently gains either +1F or +1C (your choice).
1,00 €
Unaligned Acolyte of Water. Monk. Tactician Experienced. Unique Reaction: Once per turn, when another personality uses the Tactician trait, raise the force bonus by 2.
0,50 €
Dragon Clan Shugenja. Monk. Kolat. Experienced 2. Unique Open: Once per turn, one of your Personalities whom you did not bring into play gains +3F/+3C.
0,50 €
Crab Taskmaster. Experienced. Unique Battle: Destroy a Follower in this unit. Each Follower in this unit gains +2F.
0,10 €
Weapon This Personality has -1C during duels. If this Personality wins a duel in which his or her opponent focused, you gain extra Honor equal to the highest of the opponent's Focus values. If the loser's printed Chi exceeds that Focus value, the loser is not destroyed for losing the duel.
0,10 €
Kiho Elemental Reaction: Immediately before you discard a card from your deck for its Focus value, bow one of your Monks or Shugenja. Use this Kiho's Focus value instead.
0,10 €
Spell Battle: Bow this Shugenja. Send home from the current battle one of your units led by a bowed or unbowed Personality.
0,50 €
Spell Elemental Reaction: Immediately before discarding a card from your hand or your deck for its Focus value, bow this Shugenja. Use this spell's Focus value instead. Add this Spell to your hand.
2,00 €
Immediately before the game begins, all Lion Shugenja in your Dynasty deck permanently gain the Shadowlands trait. You may ignore Honor requirements for Shadowlands personalities. Reaction: When bringing an Oni into play, bow one of your Human Shugenja to cancel all of the Oni's non-Gold costs and entering-play effects
5,00 €
Each Lion player and each player who has brought a Shadowlands card into play loses 6 Honor. The next time a Shadowlands player destroys a Province in battle, the Shadowlands player gains a Province to the right of his or her rightmost Province.
0,50 €
Destroy all Holdings in play that entered play for 0 Gold.
1,00 €
If you have a Clan Champion from your Faction in play, each of your Personalities permanently gains +1F/+1C.
0,10 €
Until your next turn begins, any player who destroys in battle a province that contains an event gains a province to the right of his or her rightmost province. No player can gain more than one province this way.
0,10 €
Until your next turn begins, each Personality with over 1 Personal Honor in an army attacking the player with the highest Family Honor gains +1F.
0,10 €
Battle: Bow one of your forests. Move one of your units from one battle to another.
0,30 €
Limited: If you have no cards in your hand after playing this card, permanently lower your maximum hand size by one, and draw four extra cards during your End Phase this turn.