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Tamori Tamoko
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Tamori Tamoko

SoD-Personality-DR
1,50 €
Dragon Clan • Earth • Shugenja • AlchemistOpen: If it is not your turn, target an unbowed Personality controlled by the active player: Before the turn ends, gain 1 Honor if he was not assigned to attack your provinces this turn. Reaction: Before an action resolves, target a Personality: Negate either his movement or straightening from the action’s effects.
Battle Standard of the Naga Exp  - Standard • Experienced • UniqueWill only attach to a Lion Clan or Naga Personality.  Your oth
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Battle Standard of the Naga Exp

*TSE-Item
2,50 €
Standard • Experienced • UniqueWill only attach to a Lion Clan or Naga Personality. Your other Personalities and Followers at this card's battlefield have +1F.
Pure Intent  - Battle: Choose your performing opposed Personality: Give him a Force bonus equal to his Personal Honor. Gain 2 Ho
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Pure Intent

TSE-Strategy
0,20 €
Battle: Choose your performing opposed Personality: Give him a Force bonus equal to his Personal Honor. Gain 2 Honor.
Celestial Sword of the Crane Exp  - Weapon • Experienced • Unique • MegumiWill only attach to a Crane Clan Personality. This car
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Celestial Sword of the Crane Exp

TSE-Item
2,00 €
Weapon • Experienced • Unique • MegumiWill only attach to a Crane Clan Personality. This card has +1F for each Crane Clan Personality you control. After this card enters play: Gain 2 Honor. Political Open: Target a Personality or Follower and you may discard the Imperial Favor: give the target -4F. If you discarded the Imperial Favor, gain 1 Honor.
Celestial Sword of the Crab Exp  - weapon • Experienced • YuruginaiWill only attach to a Crab Clan Personality. This card has +1
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Celestial Sword of the Crab Exp

TSE-Item
2,00 €
weapon • Experienced • YuruginaiWill only attach to a Crab Clan Personality. This card has +1F for each Crane Clan Personality you control. After this card enters play: Gain 2 Honor. Battle/Open: Even if this card is bowed: Straighten this unit.
Elephant Caravan  - Nonhuman • Elephant • CavalryFear Battle: Target an enemy card with equal or lower Force: If it is bowed or
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Elephant Caravan

TSE-Follower
0,20 €
Nonhuman • Elephant • CavalryFear Battle: Target an enemy card with equal or lower Force: If it is bowed or an attachment, destroy it. Bow it.
Mirumoto Mitoshi  - Dragon Clan • Samurai • KensaiBattle: Target a Personality with lower Force: Bow or straighten him
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Mirumoto Mitoshi

TSE-Personality-DR
0,30 €
Dragon Clan • Samurai • KensaiBattle: Target a Personality with lower Force: Bow or straighten him
Yasuki Ikke  - Crab Clan • Courtier • Merchant • Tax CollectorReaction: After another Player's Battle action targets one of your
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Yasuki Ikke

TSE-Personality-CB
1,00 €
Crab Clan • Courtier • Merchant • Tax CollectorReaction: After another Player's Battle action targets one of your Merchants, pay 2 Gold: Either negate its effects on him or make the player lose 2 Honor. Battle: Even if Ikke is not atthe current battlefield, target your Merchant: Move him home.
Kaiu Fumiko  - Crab Clan • Samurai • Siege • TacticianReaction: After your Ranged Attack is targeted: Give it +2 strenght. Gain
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Kaiu Fumiko

TSE-Personality-CB
0,50 €
Crab Clan • Samurai • Siege • TacticianReaction: After your Ranged Attack is targeted: Give it +2 strenght. Gain 1 Honor. Battle: Taarget an enemy card with Force lower than this battlefield's province's strenght: Bow it. Give the current battlefield's province +2 or -2 strenght.
Hiruma Hikazu  - Crab Clan • Samurai • ScoutBattle resolution will not bow Personalities with unbowed Followers in Hikazu's army
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Hiruma Hikazu

TSE-Personality-CB
0,30 €
Crab Clan • Samurai • ScoutBattle resolution will not bow Personalities with unbowed Followers in Hikazu's army. (Their Followers still bow.)
Chiisai  - Crab Clan • Nonhuman • ElephantWill not attach items. May not perform Iaijutsu or Political actions. Melee Attacks ma
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Chiisai

TSE-Personality-CB
0,50 €
Crab Clan • Nonhuman • ElephantWill not attach items. May not perform Iaijutsu or Political actions. Melee Attacks may not target Chiisai's Followers. Fear Battle: Target an enemy Personality with 5 or lower Force: Chiisai carges him. Move him home
Unsafe Passage  - Reaction: After an action targets your commander: Negate his movement from its effects.  Battle: Target your F
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Unsafe Passage

EoW-Strategy
0,30 €
Reaction: After an action targets your commander: Negate his movement from its effects. Battle: Target your Follower: You may take an additional action to use one of its base abilities, even if he is bowed or has already used the ability its maximum number of times this turn.
Scouting the Pass  - ReconReaction: After engaging, if you are the Attacker, choose your performing unbowed Scout at the current
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Scouting the Pass

EoW-Strategy
4,00 €
ReconReaction: After engaging, if you are the Attacker, choose your performing unbowed Scout at the current battlefield: You have Reconnaissance there. Choose and look at two cards in the Defender’s hand. You have the first chance to take a Battle action in this battle, which must be performed by that Scout
Power of Strength  - Battle: Choose your performing unbowed Personality with 7 or higher base Force and target two enemy Persona
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Power of Strength

EoW-Strategy
2,50 €
Battle: Choose your performing unbowed Personality with 7 or higher base Force and target two enemy Personalities, each with unit Gold Cost lower than your performer’s Gold Cost: Bow one of them. Ranged Attack with strength equal to the first target’s Force, which may only target the other Personality (if legal).
Home Guard  - As a Focus Effect: After this duel ends, give your Personality in it +3F. This card has +3F while defending. Battl
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Home Guard

EoW-Follower
0,20 €
As a Focus Effect: After this duel ends, give your Personality in it +3F. This card has +3F while defending. Battle: Target an enemy card without attachments: Bow it. Gain 2 Honor.
Hiromi's Vassals  - ThunderAs a Focus Effect: After this duel ends, you may attach this follower to one of your Personalities, i
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Hiromi's Vassals

EoW-Follower
1,50 €
ThunderAs a Focus Effect: After this duel ends, you may attach this follower to one of your Personalities, ignoring Gold Cost. Battle: Bow this card: Ranged 6 Attack
Sugihara  - Spider Clan • Kensai • Monk • Order of the SpiderBattle: Target an enemy Personality: Give him -4F. If his Force is
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Sugihara

EoW-Personality-AR
1,50 €
Spider Clan • Kensai • Monk • Order of the SpiderBattle: Target an enemy Personality: Give him -4F. If his Force is now 0, you may take an additional Battle action which Sugihara must perform.
Kitsune Haruki  - Mantis Clan • Earth • ShugenjaReaction: After Haruki enters play: Create a 2F/2C/3PH Mantis Clan • Nonhuman •
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Kitsune Haruki

EoW-Personality-MN
0,20 €
Mantis Clan • Earth • ShugenjaReaction: After Haruki enters play: Create a 2F/2C/3PH Mantis Clan • Nonhuman • Deer • Spirit Personality with the ability, “Limited: If another player has higher Family Honor than you: Gain 2 Honor.”
Mirumoto Kouzei  - Dragon Clan • Samurai • KensaiBattle: Target an enemy card with equal or lower Force: Bow it.
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Mirumoto Kouzei

EoW-Personality-DR
0,20 €
Dragon Clan • Samurai • KensaiBattle: Target an enemy card with equal or lower Force: Bow it.
Yasuki Makoto  - Crab Clan • Courtier • Kolat • MerchantYour Holdings enter play paying 1 less Gold. Battle: Even if Makoto is a
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Yasuki Makoto

EoW-Personality-CB
3,00 €
Crab Clan • Courtier • Kolat • MerchantYour Holdings enter play paying 1 less Gold. Battle: Even if Makoto is at home, bow her and target an enemy Personality: His controller may pay 4 Gold; if he did, he loses 1 Honor. If he did not, dishonor the target and move him home.
Temple Fortress  - Castle • TempleAfter the first time each turn you bow this card: Gain 1 Honor. Bow this card: Produce 2 Gold.
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Temple Fortress

EoW-Holding
0,70 €
Castle • TempleAfter the first time each turn you bow this card: Gain 1 Honor. Bow this card: Produce 2 Gold.
Second City Dojo  - DojoBow this card: Produce 2 Gold.  Limited: Destroy this card: Draw a card.
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Second City Dojo

*EE-Holding
1,50 €
DojoBow this card: Produce 2 Gold. Limited: Destroy this card: Draw a card.
Govern the Land  - Open: Target a Holding in your discard pile: Bring it into play (bowed), paying all costs.  Battle/Open: Choo
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Govern the Land

*EE-Strategy
2,00 €
Open: Target a Holding in your discard pile: Bring it into play (bowed), paying all costs. Battle/Open: Choose your performing Personality and target a Follower or Item in your discard pile: Attach it to him, paying all costs.
Rebuilding the Empire  - UniqueAny player with three or fewer provinces may gain a province to the right of his rightmost provin
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Rebuilding the Empire

EE-Event
0,70 €
UniqueAny player with three or fewer provinces may gain a province to the right of his rightmost province. Each player who gained a province from this has his Family Honor lowered to its starting value, and he may not declare an attack until your next turn begins. This Honor loss will not be negated.
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