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Abandoning the Fortunes
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Abandoning the Fortunes

HE-Event
1,00 €
Until the end of the game, any player whose Dynasty Deck is depleted and cannot refill his or her Provinces must destroy one of his or her Personalities or holdings in play for each Province left empty at the end of that player's turn.
The Daimyo's Command
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The Daimyo's Command

HE-Strategy
0,30 €
Limited: Until the end of the game, Personalities gain this ability while they are Clan Champions: "Reaction: Before you bring a Personality from your Faction into play, bow this Clan Champion to either waive that Personality's Honor Requirement or lower his Gold cost to half, rounded up."
Teach the Mountain
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Teach the Mountain

HE-Strategy
0,30 €
Reaction: Play when a personality is entering play from a Province with a fortification attached. Until the end of the game, this personality gains a +2F/+2C bonus while he or she is in an army at a Province with a fortification.
Stand Together
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Stand Together

HE-Strategy
0,30 €
Political Limited: Bow three of your human and/or Naga Personalitties. If any one opponent accepts a 5-point Honor loss, you can target a second opponent with an Honor loss of 10 points. Neither Honor loss can be redirected or adjusted to any way.
Ratling Spy
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Ratling Spy

HE-Strategy
0,30 €
Limited: Look at the top card of either of one of your opponents' decks. You may return to the top of the deck or discard it.
Ratling Hordes
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Ratling Hordes

HE-Strategy
0,50 €
Open: All Ratling Personalities in play receive a Force bonus equal to the number of Ratling Followers they have attached.
Magic Mud
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Magic Mud

HE-Strategy
0,10 €
Battle: Target a Goblin Personality or Follower in this battle. The Goblin gains +2F and the ability Battle: Fear 2. Immediately after the end of this battle, the Goblin is destroyed.
Disobedience
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Disobedience

HE-Strategy
0,50 €
Battle: If your Family Honor is above 0 and you have no units in the battle, target one attacking Personality. Draw and discard the top card of any player's deck. If the Focus value is less than the Personality's personal honor, that Personality is sent home, without bowing.
Crane Tattoo
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Crane Tattoo

HE-Strategy
0,30 €
Limited: Target one of your Personalities with the Tattooed trait but without a Crane Tattoo. Until the end of the game, this Personality has a Crane Tattoo, cannot be targeted with any of your actions, and gains the following ability: Reaction: Immediately after this Personality is destroyed in a duel or battle, he or she is returned to your fief, bowed...
Concealed Archers
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Concealed Archers

HE-Strategy
0,20 €
Battle: You may take an additional action to use a Battle ability with a Ranged Attack effect on one of your target cards in an unit not in the current battlefield. Add one to the strength of each of the ability’s Ranged Attacks if the unit’s Personality is Naga. Lose 2 honor.
Centipede Tattoo
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Centipede Tattoo

HE-Strategy
0,30 €
Limited: Target one of your Personalities with the Tattooed trait but without a Centipede Tattoo. Until the end of the game, this Personality has a Centipede Tattoo and gains the following ability: Battle: Move this Personality into the current battle. No other Personalities can move into this battle. After the battle resolves, this personality bows and...
A Pure Stroke
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A Pure Stroke

HE-Strategy
0,50 €
Open: Target item provides double its normal Force and Chi bonuses until the end of this turn. This will not affect any weapon already recieving a bonus to its printed Force or Chi.
Book of Air  - Singular  Elemental Battle: Bow this Personality or one of your Rings of Air to create a permanent 1F/1C Personal
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Book of Air

*HC-Item
2,00 €
Singular Elemental Battle: Bow this Personality or one of your Rings of Air to create a permanent 1F/1C Personality card under your control in the current battle.
Kaneka FOIL (Idioma español)  - Phoenix Clan Samurai . Shogun . Double Chi Tactician . Unique . Kaneka may perform any number of
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Kaneka FOIL (Idioma español)

HC-Personality-PH
3,00 €
Phoenix Clan Samurai . Shogun . Double Chi Tactician . Unique . Kaneka may perform any number of Tactical actions per battle, once per printed action. Tactical Battle: Send an opposing unit home. Tactical Battle: Bow an opposing unit. That unit's controller may instead bow at least two other units whose combined total Force exceeds Kaneka's Chi.
Shrine to Tsukune (Español)  - Unique  Bow Shrine to Tsukune to produce 2 gold.  Limited: If there are more than two destroyed P
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Shrine to Tsukune (Español)

*HC-Holding
2,00 €
Unique Bow Shrine to Tsukune to produce 2 gold. Limited: If there are more than two destroyed Personalities in your discard pile, bow and destroy Shrine to Tsukune to restore one to Honorable status and bring him into play, ignoring all costs.
Political Adjunct  - Will only attach to a Samurai. Political Reaction: During an Attack Phase, bow and destroy Political Adjunc
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Political Adjunct

HC-Follower
0,50 €
Will only attach to a Samurai. Political Reaction: During an Attack Phase, bow and destroy Political Adjunct to pay a cost of discarding the Imperial Favor.
Hardy Infantry  - Will only attach to a Samurai or Bushi. Reaction: Before this Personality is moved or destroyed while in a bat
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Hardy Infantry

HC-Follower
0,50 €
Will only attach to a Samurai or Bushi. Reaction: Before this Personality is moved or destroyed while in a battle, move Hardy Infantry to one of your other Personalities in that battle.  
Hidden City  - Unique Bow Hidden City each time one of your Personalities is destroyed by another player's action during the Act
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Hidden City

*HC-Region
0,50 €
Unique Bow Hidden City each time one of your Personalities is destroyed by another player's action during the Action Phase. Reaction: Before one of your Personalities is destroyed by another player's action during an Action Phase, straighten Hidden City to negate the destruction. 
Shrine of Courage  - Singular Bow Shrine of Courage to produce 2 Gold. Battle: Bow and destroy Shrine of Courage to have one of
En Stock
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Shrine of Courage

HC-Holding
0,30 €
Singular Bow Shrine of Courage to produce 2 Gold. Battle: Bow and destroy Shrine of Courage to have one of your Samurai or Bushi challenge an opposing Personality to an unrefusable duel of Force or Chi.  
Fortress of Thunder  - Fortification . Unique Battle: Bow Fortress of Thunder to have one of your Samurai in this battle produce
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Fortress of Thunder

HC-Holding
0,50 €
Fortification . Unique Battle: Bow Fortress of Thunder to have one of your Samurai in this battle produce a Ranged Attack equal to his Personal Honor, +1 if the Samurai is Crane Clan.  
Daigotsu Dojo (Español)  - Shadowlands . Lose 3 Honor. Bow Daigotsu Dojo to produce 3 Gold when paying for a Shadowlands card. L
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Daigotsu Dojo (Español)

HC-Holding
0,30 €
Shadowlands . Lose 3 Honor. Bow Daigotsu Dojo to produce 3 Gold when paying for a Shadowlands card. Lose 3 Honor. Open: Bow Daigotsu Dojo and one of your Personalities to give a Personality -1F or -1C.
Bayushi Adachi  - Scorpion Clan Samurai Battle: Bow Adachi to challenge an opposing Personality to a duel comparing the target's
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Bayushi Adachi

HC-Personality-SC
0,10 €
Scorpion Clan Samurai Battle: Bow Adachi to challenge an opposing Personality to a duel comparing the target's Personal Honor to Adachi's Chi. If the target refuses, dishonor him, then send him home. 
S'ktcha  - Ratling Bushi . Creature . Unique Reaction: Once per turn, S'Ktcha gains a +2F/-1C Frenzy token after an action on a
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S'ktcha

HC-Personality-NZ
0,50 €
Ratling Bushi . Creature . Unique Reaction: Once per turn, S'Ktcha gains a +2F/-1C Frenzy token after an action on a Ratling card resolves.  
Mirumoto Kei  - Dragon Clan Samurai Kei may attach two weapons. Battle: Once per battle, Kei challenges an opposing Personality
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Mirumoto Kei

HC-Personality-DR
0,30 €
Dragon Clan Samurai Kei may attach two weapons. Battle: Once per battle, Kei challenges an opposing Personality to a duel. The loser suffers -3F. If the challenge is refused, Kei gains +3F.  
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