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0,20 €
Dragon Clan Samurai · Courtier · Magistrate. Political Reaction: After an action another player took destroys a Personality or causes him an Honor loss: The player loses 2 Honor. Gain 2 Honor.
0,20 €
Dragon Clan Monk · Tattooed. Open: Once per game, reveal a Kiho from your hand and remove it from the game: One Battle action from the Kiho is ?tattooed? onto Mineyo. She permanently gains it as an ability only she may cast
1,50 €
Dragon Clan Samurai · Tattooed · Monk · Oracle of Thunder · Experienced 3 · Unique. Put 4 -1F Fire tokens on Mitsu after he enters play. Battle: Any number of times per turn, remove one of Mitsu's Fire tokens: Ranged Attack with a strength equal to Mitsu's Force (after the token is removed).
2,00 €
Crab Clan Onisu of Fear · Cavalry · Shadowlands · Nonhuman · Experienced 2 Hida Kuroda · Unique · Lose 4 Honor. Crab Clan Personalities you control have the Cavalry trait. Personalities in Kyofu's army (including Kyofu) have the ability, ?Battle: Fear 5. This affects Personalities as if they were Followers.?
3,00 €
Unique Costs 3 less Gold when attaching to Seppun Shogo. This Personality may not be dishonored or join other players. Samurai Personalities you control have +2F while you control the Imperial Favor.
2,00 €
Armor • Unique Costs 3 less Gold when attaching to Toturi Shigekawa. Limited: Bow and destroy this card: Create two 3F/3C Cavalry Samurai Personalitites.
1,00 €
Bow this card: Produce 2 Gold. Bow this card: Produce 3 Gold if you control a Samurai and you are paying for an Item or Follower. Bow this card: Produce 3 Gold if you control an Item or Follower and you are paying for a Samurai
1,00 €
Singular. Bow this card: Produce 2 Gold, or produce 3 Gold if paying for a Unique Samurai. Battle: If you are the Defender, and you either have exactly one Province or are a Crab Clan player, bow this card: Target a Personality you control. Straighten him. Move him to the current battlefield.
1,00 €
Unaligned Creature · Dragon · Shugenja · Cavalry · Experienced 2 · Unique. Other players may not target Air Dragon with Ranged Attacks, Spells, or Kihos. Once per turn, a Dragon Personality you control may cast a Spell attached to any Personality in play as if it were attached to the Dragon. Straighten the Dragon after the Spell resolves
1,00 €
Lion Clan Samurai · Tactician · Scout · Unique. Tactical Battle: Target any number of Tacticians at this location. Give them each +3F.
1,00 €
Crab Clan Samurai · Heir of Vengeance · Hero · Yu 3 · Unique · Loyal. Battle: Target an opposing Personality. Hitaken issues him an unrefusable challenge to a duel of Force. Dishonor the loser and move his unit home bowed
0,50 €
Crab Clan Samurai · Heir of Vengeance · Hero · Yu 3 · Unique · Loyal. Battle: Target an opposing Personality. Hitaken issues him an unrefusable challenge to a duel of Force. Dishonor the loser and move his unit home bowed
0,10 €
Limited: Target a Human Personality you control. Give him the Shugenja trait or the Samurai trait. Give him the ability, ?Reaction: When paying a Gold cost, target and bow a Spell you control: Produce 2 Gold
2,00 €
Delayed Terrain. Battle: Even if you control no units at the current battlefield: Give each Personality at the current battlefield -2F. Give each Follower there -1F
8,00 €
Legacy of the Naga • Unicorn Clan Samurai • Cavalry • Double Chi • Tactician • Experienced • Unique Akasha's Gold cost may not be reduced. Akasha may cast Kihos as a Shugenja. Akasha is Human. Battle: Once per battle, make a ranged 2 Attack without bowing.
1,00 €
Unaligned Samurai • Cavalry • Singular When Keeper of Water enters play, you may send all Elemental Rings you control to their owners' hands to search your Fate deck for a Ring of Water, show it to all players, and put it in your hand. Elemental Battle: Twice per battle, give a personality +1F.
2,00 €
Experienced Gifts and Favors · Unique Bow the Daimyo's Gift to produce 2 Gold. Limited: If you have less than 20 Family Honor and you control no Shadowlands cards, bow the Daimyo's Gift to gain 2 Honor.
1,00 €
Ratling Shaman. Shugenja. Courtier. Creature. Experienced 2. Unique Open: Bow Te'tk'kir and remove one of your discarded Ratling Personalities from the game to put one of your dead Ratling Personalities into play, ignoring all costs.
5,00 €
Dragon Clan Monk Battle: Once per battle, discard a Kiho from your hand to give Akiyama +2F, or +3F if he is defending. Battle: Once per battle, bow one of your Rings to take two consecutive Battle or Open actions after this one.
0,50 €
Unaligned Monkey Clan Samurai · Unique Open: Once per turn, bow Kyoji to bow or straighten a Follower or an Unaligned Samurai Personality.
0,50 €
Phoenix Clan Sensei If your Family Honor is greater than 10, negate your Honor gains except those during battles and duels. Battle: Bow one of your opposed Samurai in this battle to search your Fate deck for a Spell. Show it to all players, then put it in
1,00 €
Ratling Sensei Limited: Once per turn, discard a Ratling Personality from one of your Provinces to fill that Province face-up and draw a card. Limited: Discard a card from your hand to shuffle a Ratling Personality in your discard pile into your Dynasty d
1,00 €
Unicorn Clan Sensei Personalities with a printed Personal Honor less than 2 will not join you. After each time an army containing your units wins a battle or destroys a Province (or both), you may gain Honor equal to the number of Battle Maidens you contr
1,00 €
Mantis Clan Sensei Lose 2 Honor after each time you lose Honor from one of your other cards. Your ranged attacks may not target bowed cards. Reaction: Once per turn, increase the strength of one of your ranged atacks targeting a single card by 2. This att
1,00 €
Retainer Costs 2 less gold if your Family Honor is above 15. Bow Troublesome Bureaucrat to produce 4 Gold. Political Open: Bow Troublesom Bureaucratic to target another player's Personality. That player decides whether you gain Honor equal to that Personality's Personal Honor. If he decides against it, bow the Personality.
0,50 €
Singular Bow Tower of the Ningyo to produce 2 Gold. Limited: Bow Tower of the Ningyo and pay 3 Gold to straightern a Personality. This costs 1 Gold instead if you are a Dragon Clan player.
0,50 €
Temple of Initiation cost 2 less Gold if you control a Bloodspeaker Personality. Bow Temple of Initiation to produce 2 Gold. Maho Open: Bow one of your Bloodspeaker Personalities and destroy Temple of Initiation to bow a Personality.
0,50 €
Unicorn Clan Samurai. Courtier. Cavalry. Experienced. Unique Political Limited: If you are a Unicorn Clan player, bow Tang to add a 0F Cavalry Follower Gift token to another player's Personality with no Gift tokens. That Personality gains the Cavalry trait while that Gift token is attached. Gain 2 Honor.
2,00 €
Shadowlands Shugenja. Khadi. Experienced. Unique Lose 6 Honor. Katsu will not join players other than his owner. Limited: If Katsu is dead in your discard pile, bow your Stronghold to bring him into play, ignoring costs and restrictions.
0,20 €
Shadowlands General. Bushi. Bloodspeaker Will only join a Shadowlands player. Destroy Horii at the end of your Straighten Phase if he is bowed. Reaction: After Horii enters play from one of your Provinces, bow him to bow all Strongholds and prevent them from straightening while Horii remains bowed and in play.
0,10 €
Shadowlands Hero. Nonhuman. Singular Lose 4 Honor. Reaction: If your Stronghold is the Spawning Grounds, after Chimamire no Oni is destroyed, put a -1C token on up to two Personalities.
2,00 €
Phoenix Clan Water Shugenja. Scribe. Experienced. Unique Limited: Once per game, name a Spell. Search your Fate deck for a copy of that Spell and attach it to Bairei, paying all costs. Reaction: Once per turn, after a Spell enters play, bow Bairei to draw
0,50 €
Ratling Shaman. Shugenja. Courtier. Creature. Experienced 2. Unique Open: Bow Te'tk'kir and remove one of your discarded Ratling Personalities from the game to put one of your dead Ratling Personalities into play, ignoring all costs.
0,10 €
Mantis Clan Samurai Battle: Bow Renshi for a Ranged 4 Attack. Before targeting this attack, each player who controls Terrains in this battle may destroy any of them. If there is still a Terrain in play, this ranged Attack may target a Personality with att
0,50 €
Mantis Clan Samurai. Naval. Experienced. Unique Battle: Pay two Gold to give Okame +1F. Battle: Once per battle, bow Okame for a Ranged Attack with a strength equal to his Force. Okame need not bow if your Family Honor is greater than your starting Family